NovaRain
770aca0cd2
Changed some MakeJump usages to MakeCall in Stats.cpp, Knockback.cpp, and MiscPatches.cpp.
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(see Mr.Stalin's comments in commit c990b6701d )
2018-11-29 09:50:40 +08:00
NovaRain
c990b6701d
Refactored the code in Knockback.cpp.
2018-11-28 14:41:28 +08:00
NovaRain
3da7c2d0a6
Changed the implementation in commit c220e133a2 (with bug fix for HOOK_SETGLOBALVAR, #220 )
2018-11-28 09:59:14 +08:00
NovaRain
0a8c5d704c
Added missing CombatHs.cpp/.h for the previous commit.
2018-11-27 17:20:18 +08:00
NovaRain
922cdefce6
Added new HOOK_SUBCOMBATDAMAGE and refactored damage formulas code in AmmoMod.cpp (from Mr.Stalin)
2018-11-27 12:27:48 +08:00
NovaRain
180e743d31
Added an option to fix AI not checking chem_primary_desire setting in AI.txt for drug use preference (from Mr.Stalin, #219 )
2018-11-25 23:58:13 +08:00
NovaRain
950f6b8a1c
Changed sfall to only search for global scripts in folders at the game start instead of every time the game loads.
2018-11-22 20:38:54 +08:00
NovaRain
b3a4f2c19e
Reorganized and fixed the order of loading global scripts from multiple paths (from Mr.Stalin)
2018-11-21 10:52:12 +08:00
NovaRain
8dbe5921ba
Merged two Glovz's fix functions and reorganized Glovz's/YAAM code layout a bit.
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(in preparing for larger code refactoring in AmmoMod.cpp)
Fixed a bug in Stats.cpp that caused critical hits to ignore critical table roll value and only have the lowest level effect.
Minor edits to MainMenu.cpp.
2018-11-20 23:39:33 +08:00
NovaRain
c220e133a2
Don't execute hook code for HOOK_ADJUSTFID/KEYPRESS/MOUSECLICK/GAMEMODECHANGE/SETGLOBALVAR when their scripts are not loaded (from Mr.Stalin)
2018-11-20 11:03:09 +08:00
NovaRain
d8bdf785d5
Minor code correction in MainLoopHook.cpp.
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Minor edits to document.
Updated version number.
2018-11-20 07:20:44 +08:00
NovaRain
d569666447
Fixed the missing return value of -1 for HOOK_USEOBJON.
2018-11-16 06:33:30 +08:00
NovaRain
31b36f0c69
Fixed unable to click the pop-up message box when death from radiation was triggered during resting.
2018-11-14 07:11:00 +08:00
NovaRain
ab7be3501a
Simplified ASM code for process_rads_hook() in BugFixes.cpp.
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Added missing initialization to ScriptExtender.h (Closes #217 )
2018-11-13 21:19:28 +08:00
NovaRain
043c90f71e
Added a pop-up message box for death from radiation sickness message.
2018-11-13 12:52:07 +08:00
NovaRain
5146b46da3
Fixed determine_to_hit_func_ engine function taking distance into account when called from determine_to_hit_no_range_ (from Mr.Stalin)
2018-11-12 13:12:22 +08:00
NovaRain
95f2bbfc1f
Removed redundant stat_level() in Skills.cpp.
2018-11-10 10:18:59 +08:00
NovaRain
8d8522d227
Refactored the code of Stats.cpp.
2018-11-09 23:49:23 +08:00
NovaRain
5a03db932e
Added an additional mode to SpeedInterfaceCounterAnims (from Mr.Stalin)
2018-11-09 12:29:07 +08:00
NovaRain
6e9a87b897
Removed the pop-up message box about not finding the original ddraw.dll, now the error is reported in the log file.
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Added a note about setting a custom background for the character screen to the hero appearance mod.
2018-11-09 09:56:13 +08:00
NovaRain
de055cd8ec
Changed the implementation of HOOK_FINDTARGET so you don't have to specify all 4 targets to override normal sorting (from Mr.Stalin)
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Added "loot_obj" script function.
2018-11-06 11:11:44 +08:00
NovaRain
4ae4d6dff0
Fixed broken return values in HOOK_FINDTARGET.
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Changed the two arguments for obj_under_cursor to bool.
2018-11-04 09:06:31 +08:00
NovaRain
60054c9977
Added "obj_under_cursor" script function ( #207 )
2018-11-03 22:11:02 +08:00
NovaRain
3c9d5f7cb4
Changed PartyMemberExtraInfo to not show "Addict" text (in dark green) on the combat control panel if the party member is not addicted to drugs.
2018-11-02 22:48:17 +08:00
NovaRain
fbdb9777c7
Updated NPC combat control mod to prevent Marcus and non-biped critters from equipping armor when controlled by the player.
2018-11-01 17:25:29 +08:00