NovaRain
0807a4ea02
Updated Translations.ini and Russian/Chinese files
2022-01-20 12:53:01 +08:00
NovaRain
cd3c220ef8
Changed the option name of grave containers fix
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Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
Updated web document.
2021-11-09 10:01:17 +08:00
NovaRain
edbfc055d0
Improved the rendering performance of DX9 modes
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Excluded the animated colors from TravelMarkerColor (same as in 3.8.x)
Code edits and preparation.
2021-10-01 12:25:18 +08:00
NovaRain
dbe24d3ebd
Updated translation ini files
2021-09-30 21:46:11 +08:00
NovaRain
debbda0b3b
Added the ability to set custom names for unarmed attacks
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Updated Translations.ini template.
Commented out empty exit() in some modules.
2021-09-27 10:37:28 +08:00
NovaRain
e5687247f8
Fixed setting basic punch and kick in Unarmed.ini
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Minor edits to code and misc files.
2021-09-22 11:18:13 +08:00
NovaRain
249815efd9
Added Unarmed.ini example file
2021-09-21 22:59:31 +08:00
NovaRain
a186014895
Added new EngineTweaks module and TweaksFile option
2021-08-19 23:09:03 +08:00
NovaRain
16843956b5
Changed "obj_under_cursor" for the movement cursor
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* the function is not designed for use with it.
Code correction in Stats.cpp.
2021-01-25 11:34:03 +08:00
NovaRain
15564dc0ab
Added an option about max HP calculation to the stats ini file
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Added an update to the HP stats when the map is loaded first time.
Minor code edits.
2021-01-24 12:07:40 +08:00
NovaRain
be6347ba9b
Updated language translation files
2021-01-22 22:24:47 +08:00
NovaRain
671065baed
Updated the code for party order attack
2021-01-22 14:18:55 +08:00
NovaRain
9e403e0e6b
Added a new mode to NPC combat control mod (WIP)
2021-01-21 12:59:45 +08:00
NovaRain
88050850f7
Added a new example mod gl_auto_closebox
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Updated engine structs/functions/variables for future use.
2021-01-20 10:17:01 +08:00
NovaRain
4535ec9e20
Added TagSkillMode option to the skills ini file
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Added a fix to the radiation handling in the engine when an NPC is under
the player's control.
Code correction in Graphics.cpp.
2021-01-12 11:52:59 +08:00
NovaRain
97c48909c0
Added TagSkillBonus option to the skills ini file
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Fixed a crash in the previous commit.
2021-01-06 11:30:29 +08:00
NovaRain
dfeafc3058
Added more options for tweaking some engine perks to the perks ini file
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Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
2021-01-05 14:09:59 +08:00
NovaRain
02fba6eda1
Removed unnecessary code in Graphics.cpp
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Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
Updated version number.
2020-12-09 10:44:57 +08:00
NovaRain
37b4a18770
Added a patch to allow setting custom colors for object outlines
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Added a tweak to ObjCanSeeObj_ShootThru_Fix to allow critters to see
through other critters.
Corrected some code.
2020-08-05 16:10:28 +08:00
NovaRain
85afa1e4d8
Fixed the default values for the MovieXX options
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Added some comments to elevators.ini & other codes.
Updated version number.
2020-07-18 22:13:54 +08:00
NovaRain
fab5aa2f2f
Fixed Auto Doors example script mod
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Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:14:44 +08:00
NovaRain
58bb77d79f
Fixed GvarID option behavior in Drugs.ini
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Reverted incorrect code change of SpeedPatch.cpp in previous commit.
Some code edits to Explosions.cpp and Perks.cpp.
2020-04-19 09:58:47 +08:00
NovaRain
d762f57cbc
Added a new flag to MainMenuFontColour option
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* set bit 1 of the first byte to only change the color of version text
(old behavior)
2019-10-15 11:40:59 +08:00
NovaRain
ab2283f0e3
Rewrote set_xp_mod, get_sfall_args, set_sfall_arg functions in C++
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Cleanup in ASM scripting handlers code.
2019-10-14 15:29:03 +08:00
NovaRain
882a601b0c
Added optional options to the perks ini file
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* to toggle modification sections for perks and traits.
Reorganized ini reading functions in main.cpp, and edited related code
in Perks/Stats modules.
Added error/warning icons to message boxes.
2019-10-14 10:19:11 +08:00