NovaRain
dd97c36338
Backported GlobalScriptPaths from 4.0
2026-03-13 08:43:33 +08:00
NovaRain
368d632919
Updated version number and changelog
2026-02-25 22:06:06 +08:00
NovaRain
0bb63de958
Updated version number and changelog
2026-02-11 21:40:51 +08:00
NovaRain
8ec4ed6a0a
Code edits to SingleCore to make it run safer
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Changed SingleCore to be disabled by default.
(its usage is questionable on newer systems.)
2026-01-16 10:10:28 +08:00
NovaRain
201ecd16f7
Code edits to ProcessorIdle
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* include QS_RAWINPUT (0x400) for WinXP+.
* set the option enabled by default.
2026-01-15 09:41:13 +08:00
NovaRain
ae3a8f85f5
Added settings about the mirrored shades to tweaks.ini
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Updated the description of Fallout1Behavior.
2026-01-13 14:30:08 +08:00
NovaRain
b6d8b14f90
Expanded the functionality of Fallout1Behavior
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* FO1 initial in-game time is 7:21 rather than 8:24.
2026-01-10 20:36:11 +08:00
NovaRain
0367d28bc1
Edited the description of some legacy options to make them explicitly clear
2025-10-23 08:56:39 +08:00
NovaRain
06df287b3a
Updated version number and changelog
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Edits to sfall opcode list.
2025-10-09 19:26:53 +08:00
NovaRain
ee5cdbcd81
Added support for switching the keyboard layout
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(from Crafty)
Minor edits to some documents and LoadOrder.cpp.
2025-09-17 20:49:10 +08:00
NovaRain
9a18193060
Added an option to disable Arroyo-related events
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Minor fix to DisableSpecialMapIDs (as ID 0 is still a valid map).
Edited some descriptions in ddraw.ini.
2025-08-29 13:23:57 +08:00
NovaRain
0a42f83084
Updated version number and changelog
2025-07-26 19:05:23 +08:00
NovaRain
bad50cd335
Changed the implementation of ProcessorIdle
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* now the same as CPU_USAGE_FIX in Mash's HRP, with a simpler toggle
setting.
* also avoids slowdowns if the player happens to enable both of them.
2025-04-05 17:42:17 +08:00
NovaRain
2e4998168c
Updated version number and changelog
2025-03-20 22:31:04 +08:00
NovaRain
157f4434d5
Changed PipBoyAvailableAtGameStart and set_pipboy_available
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* They no longer modify the vault suit movie state, which was an
undesired behavior.
Updated scripting documents.
2025-03-02 11:29:20 +08:00
NovaRain
38eed54c9f
Added upper limit to WorldMapDelay2
2024-11-22 12:50:07 +08:00
NovaRain
ef791b872a
Updated version number and changelog
2024-09-15 12:45:36 +08:00
NovaRain
33943bb6ff
Added OutlineColorContainers/Corpses to the built-in item highlighting
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Minor code refactor of the built-in item highlighting.
Updated version number.
2024-06-28 22:11:00 +08:00
NovaRain
0b14111472
Further simplification of the previous commit
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Updated sslc_readme.md.
2024-06-15 19:08:04 +08:00
NovaRain
ea74ff7d0c
Added ItemMoveSkipDragKey from 4.x
2024-06-06 21:50:48 +08:00
NovaRain
6a773780a7
Backported the per-line msg fallback from 4.x
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Renamed PartyMemberNonRandomLevelUp for clarity.
2024-06-03 09:23:21 +08:00
NovaRain
181560265f
Fixed NPCAutoLevel and set_npc_level opcode
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- Now properly doesn't shift first level up too early and doesn't set "early" flag
- Fixed using set_npc_level without disabling engine leveling logic
- Renamed to PartyMemberNoEarlyLevelUpPatch to match behavior
2024-06-02 08:43:38 +08:00
NovaRain
7dc499eb24
Changed the world map healing rate patch to be enabled by default
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* default 3 hrs according to Fallout v1.2 manual errata.
Changed AIDrugUsePerfFix to be enabled by default (UPU/RPU have it
enabled for years, and F2:CE also implemented a similar fix.)
Updated version number.
2024-05-28 21:30:52 +08:00
NovaRain
cfcfa21afe
Reverted speed patch/keys behavior to pre-3.8.15
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* Enable in [Speed] is the master switch for all Speed* settings.
* SpeedMultiInitial requires Enable=1, not a standalone setting.
* SpeedModKey=0 allows players to use only numpad keys to change speed.
2024-05-24 21:39:42 +08:00
NovaRain
c74ddc1cbc
Backported ItemCounterAutoCaps from 4.x
2024-05-23 20:17:49 +08:00