Commit Graph
496 Commits
Author SHA1 Message Date
NovaRain 3c47288e70 Fixed "out of bounds" bug when printing the automap list. 2019-04-01 21:22:27 +08:00
NovaRain 5d7ee90f71 Fixed a duplicate obj_dude script being created when loading a saved game.
Added a fix to prevent the reserved object IDs of the player and party members from being generated for other objects.
Moved SkipOpeningMovies to movies.cpp.
Added log entries for various Init() functions in main.cpp.
Renamed timer.cpp/h to SpeedPatch.cpp/h.
2019-03-31 23:02:56 +08:00
NovaRain 6193afff11 Added DisableSpecialMapIDs option (from Mr.Stalin)
Fixed the overflow of the automap tables when the number of maps in maps.txt is more than 160.
2019-03-30 11:09:35 +08:00
NovaRain b4800361e6 Replaced the fix in the previous commit with a fix for unexplored areas being revealed on the automap when entering a map. 2019-03-28 12:03:28 +08:00
NovaRain 0debe89a27 Fixed player's position when entering a map.
This also fixed the issue with getting player's position in the map_enter_p_proc procedure.
2019-03-27 20:08:38 +08:00
NovaRain aae34d5d82 Fixed the argument numbering in error messages when validating arguments.
Changed BlockCall to use the long NOP.
Minor edits on some code.
Update version number.
2019-03-26 22:46:25 +08:00
NovaRain 26e814581f Changed hero_select_win function to require an AppHeroWin.frm file in the art\intrface\ folder (from Mr.Stalin) 2019-03-25 21:01:23 +08:00
NovaRain a62a4d6911 Added SpecialDeathGVAR option to override the global variable number for special death.
Minor fix for Stats.ini.
v3.8.16
2019-03-17 10:38:32 +08:00
NovaRain 20746abba2 Fixed range for object ID.
Minor edits to documents.
2019-03-16 08:53:20 +08:00
NovaRain e11755cb2d Added CorpseDeleteTime option (from Mr.Stalin)
Fixed some functionality issues of fake perks.
2019-03-15 19:20:30 +08:00
NovaRain 83b0862db6 Fixed the removal of party member's corpse (from Mr.Stalin)
Now items in party member's inventory are not removed along with the corpse.
2019-03-14 13:44:38 +08:00
NovaRain 386b5a6678 Fixed critters not being healed over time when entering the map if 'dead_bodies_age=No' is set in maps.txt.
Added additional checks for the amounts to properly compare the effects of drugs.
2019-03-13 11:55:33 +08:00
NovaRain 5bd69dfee2 Tweaked the code of the fix in previous commit. 2019-03-13 00:09:46 +08:00
NovaRain a388a9e602 Fixed NPC stuck in a loop of reloading melee/unarmed weapons when out of ammo (from Mr.Stalin) 2019-03-12 11:50:22 +08:00
NovaRain 69bea44481 Fixed broken get_perk_available script function. 2019-03-11 11:31:36 +08:00
NovaRain e2fc1ee0ec Minor edits on Perks.cpp and related code. 2019-03-11 10:22:17 +08:00
NovaRain 912abbd213 Fix item_d_load_subfix in the previous commit. 2019-03-06 21:28:08 +08:00
NovaRain 653b419be6 Backported the fix of active drug pids from the develop branch. 2019-03-06 09:35:53 +08:00
NovaRain 4480ecfcad Tweaked the code of item_d_take_drug_hack in Bugs.cpp. 2019-03-05 12:41:51 +08:00
NovaRain 08b9d98d3b Fixed the screen not returning to the player when moving a controlled critter to another elevation of the map.
Refactored some code in Bugs.cpp.
2019-03-04 12:55:34 +08:00
NovaRain c20e709659 Moved RemoveCriticalTimelimits to Criticals.cpp. 2019-03-03 12:02:19 +08:00
NovaRain 68a345f398 Moved the code of set_map_time_multi to WorldmapOps.hpp, and NPCAutoLevel to PartyControl.cpp.
Removed validate_test example function from release builds.
2019-02-27 12:27:22 +08:00
NovaRain 730cd212a4 Fixed a crash bug when trying to use explosives if using a books ini file.
Fixed some bugs in BugFixes.cpp.
2019-02-25 23:54:47 +08:00
NovaRain ce0f5ea8c9 Added a new argument to REMOVEINVENOBJ hook (from Mr.Stalin) 2019-02-25 20:44:49 +08:00
NovaRain 2ce1c0f36e Fixed inconsistent return value of get_npc_level.
Some edits to documents.
2019-02-25 12:32:56 +08:00