NovaRain
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f3e30ea0d5
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Fixed item duplication bug in HOOK_INVENTORYMOVE (#396)
Code edits to Animations.cpp regarding locking anim slots.
Updated version number.
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2021-06-20 02:07:07 +08:00 |
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NovaRain
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0b185a2022
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Fixed code in Animations.cpp for commit 7bf1067 (#393, #394)
v3.8.30.1
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2021-06-10 08:41:33 +08:00 |
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NovaRain
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83a44f27b9
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Minor code edits to BugFixes.cpp
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2021-06-09 21:12:44 +08:00 |
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NovaRain
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74cfcaed77
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Code edits to ReplacementFuncs and engine defines
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2021-06-09 11:19:46 +08:00 |
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NovaRain
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b3a91c673a
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Fixed chem_primary_desire values not being saved correctly for PMs
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2021-06-08 13:26:02 +08:00 |
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NovaRain
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8a226b3139
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Fixed infinite loop in combat with AIDrugUsePerfFix
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2021-06-08 07:07:27 +08:00 |
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NovaRain
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34367efc62
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Fixed friendly fire check not running for unset area_attack_mode
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2021-06-07 06:58:55 +08:00 |
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NovaRain
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7bf106751f
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Disabled the improved implementation of animation registration
(for release build)
Updated version number and Russian translation file.
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2021-06-06 09:19:17 +08:00 |
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NovaRain
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6885fcc2c0
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Merged win2k build into release build
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2021-06-06 09:14:21 +08:00 |
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NovaRain
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f7a1bd604f
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Some edits to documents
Removed txt version of arrays, hookscripts, and function notes.
v3.8.30
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2021-06-01 11:08:15 +08:00 |
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NovaRain
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493485724b
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Minor code edits
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2021-06-01 09:53:04 +08:00 |
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NovaRain
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3f001f2235
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Added a debug message about missing combat object
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2021-05-30 12:14:01 +08:00 |
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NovaRain
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f9a61d62ef
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Fixed incorrect object type search when loading a game saved in combat
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2021-05-29 10:37:46 +08:00 |
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NovaRain
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dd016eac21
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Added markdown version of function notes and opcode list
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2021-05-28 22:14:23 +08:00 |
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NovaRain
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f9b6fce195
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Code edits to converge with 4.x
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2021-05-28 11:42:38 +08:00 |
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NovaRain
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043d790a75
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Removed "proto_exists" function in previous commit
Added macro for checking pid.
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2021-05-26 08:48:06 +08:00 |
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NovaRain
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989feb1c65
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Added "proto_exists" script function
Updated gl_auto_closebox example script.
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2021-05-25 12:58:03 +08:00 |
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NovaRain
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b931307ace
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Changed the placement algorithm for multihex critters
(Rewrote the fix in the previous commit.)
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2021-05-23 09:11:19 +08:00 |
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NovaRain
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eebaf80bda
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Fixed the placement of multihex critters in the player's party
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2021-05-23 08:09:12 +08:00 |
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NovaRain
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6ed83ce9fd
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Fixed infinite loop in ObjCanSeeObj_ShootThru_Fix (#365)
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2021-05-22 08:05:06 +08:00 |
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NovaRain
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fdfb4c3a17
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Corrected code for initializing attached script (create_object_sid, #378)
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2021-05-19 10:19:38 +08:00 |
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NovaRain
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86e71738b9
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Rewrote the fix for clearing floating text messages (#377)
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2021-05-19 06:23:17 +08:00 |
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NovaRain
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b55a09fb17
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Fixed typos in hookscripts.md & sslc_readme.txt
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2021-05-18 11:32:01 +08:00 |
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NovaRain
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0cecf9af17
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Corrected code in Animations.cpp
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2021-05-17 10:46:03 +08:00 |
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NovaRain
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cc715e334a
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Implemented an improved animation registration process
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2021-05-16 13:11:36 +08:00 |
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