Commit Graph
1091 Commits
Author SHA1 Message Date
NovaRain a35a4e034b Added optimization for the save/load game screens
Edited the description of args for HOOK_TOHIT.
2021-11-23 20:44:00 +08:00
NovaRain 21c85b298b Refactored ScriptExtender and all function code
* in the same way as 4.x, to improve the error handling.
2021-11-22 22:05:09 +08:00
NovaRain 5151ea312a Code edits to the previous commit 2021-11-20 20:47:25 +08:00
NovaRain def3e52302 Added centering screen on the controlled critter 2021-11-19 09:48:04 +08:00
NovaRain 06f35e10fb Minor code edits to Graphics.cpp from HRP branch 2021-11-17 10:07:00 +08:00
NovaRain 588abd2a4b Added class to HookScripts module 2021-11-16 21:00:51 +08:00
NovaRain c6813bdd74 Fixed the redrawing of windows with "DontMoveTop" flag
* if one is not topmost, it's not redrawn after calling show function.
2021-11-16 15:04:18 +08:00
NovaRain 53c0517268 Added class to most of modules
Added missing ReplacementFuncs.h.
2021-11-15 22:03:40 +08:00
NovaRain 81f112063e Fixed a minor bug in HeroAppearance.cpp
Fixed incorrect display of name and damage values for unarmed attacks
in some cases.
2021-11-15 10:57:45 +08:00
NovaRain 87eeeeaa95 Reverted make_pair changes in commit 5c1ccca v3.8.32 2021-11-10 08:43:30 +08:00
NovaRain a5f57d400b Changed the option name of grave containers fix
Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
2021-11-09 10:06:13 +08:00
NovaRain df983e0d25 Optimized the calculation loop in Glovz's ASM code
Renamed enums in Interface.cpp
2021-11-08 14:13:09 +08:00
NovaRain c9c9d1f35f Code edits to ScriptExtender.cpp/SpeedPatch.cpp
Minor edits to some files.
2021-11-08 13:48:52 +08:00
NovaRain 5e8269d171 Changed the fix in commit 93c6cf5 to an option
Changed the title bar text for DX9 windowed mode.
Renamed some enums in Movies/QuestList/Sound.cpp.
2021-11-06 23:42:01 +08:00
NovaRain e510f30120 Optimized the calculation loop in YAAM's ASM code
Minor edits to Glovz's formula code.
2021-10-31 20:17:26 +08:00
NovaRain 326610e66d Separated MainLoopHook.cpp/h from ScriptExtender 2021-10-30 23:21:13 +08:00
NovaRain c8de86d58f Improved the ASM code of Glovz's formula and YAAM
Changed OverrideArtCacheSize to set the art cache size to 261.
Fixed typo in ddraw.ini.
2021-10-27 22:05:29 +08:00
NovaRain 29e52703f4 Renamed some enums to be the same as 4.x 2021-10-26 20:50:33 +08:00
NovaRain a4ae8d47f0 Rewrote the text hook for main_menu_create_ in C++
Changed the description of CheckWeaponAmmoCost in ddraw.ini.

Replaced <br> html tag with backslash in markdown documents.
(CommonMark spec)

Updated version number.
2021-10-25 10:59:22 +08:00
NovaRain 80c9dd533f Finished implementing fo namespace.
Renamed some structs to converge with 4.x.
Splitted ReplacementFuncs.cpp/h to multiple sets in Game\ as 4.x.
Added sfall/game namespaces (except for ScriptExtender).
2021-10-21 11:38:07 +08:00
NovaRain 338a45cf5e Added fo::funcoffs/func/util/ptr/var namespaces 2021-10-19 14:20:47 +08:00
NovaRain 8c697054c0 Re-organized project structure to 4.x-like
Separated ScriptShaders.cpp/h from Graphics.cpp/h.
2021-10-18 21:49:58 +08:00
NovaRain e9662f49dd Updated define_extra.h 2021-10-16 07:25:26 +08:00
NovaRain eecf763ab7 Forgot to commit main.cpp in 1209b7e v3.8.31 2021-10-15 12:30:48 +08:00
NovaRain b9b7e24c1a Fixed a rounding error in Glovz's damage formula
Updated Russian and Germen translations.
2021-10-15 10:24:08 +08:00