NovaRain
e7e6175084
Fixed item planting for non-biped critters with the "barter" flag set
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(BGforgeNet/Fallout2_Unofficial_Patch#95 )
Updated version number.
2022-04-04 21:34:01 +08:00
NovaRain
73e1faae92
Removed commented code in the previous commit
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Edits to documents and README.md.
2022-03-28 14:57:37 +08:00
NovaRain
bdb95c80ec
Edits to hookscripts.md
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Corrected a typo in arrays.md.
Removed redundant compiler txt files.
2022-03-21 22:51:57 +08:00
NovaRain
a9a5627b83
Removed FadeBackgroundMusic option (cur. disabled)
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* because the fix code doesn't work on all supported systems.
2022-03-21 08:45:38 +08:00
NovaRain
e566db91bb
Updated Ammo INI Loader example script mod
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Updated version number.
2022-03-15 13:02:33 +08:00
NovaRain
7cc25efb01
Code edits converge with 4.x
2022-02-20 08:56:43 +08:00
NovaRain
b1323fc07a
Code edits to Graphics.cpp & Logging.cpp
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Minor edits to other code/documents.
Updated version number.
2022-02-17 10:26:42 +08:00
NovaRain
6b14d4f86e
Fixed the screenshot for sfall DX9 mode
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* Now the screenshots are saved in PNG format.
[TEST] Changed the DirectX 9 device creation mode.
2022-02-10 13:39:31 +08:00
NovaRain
6e10f624a3
Backported the code injection system for game hooks from 4.1
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Split HookScripts.cpp/h to multiple sets in HookScripts\ as 4.x.
Reverted tile_num to stdcall (commit a5f57d4 )
2022-02-08 22:30:06 +08:00
NovaRain
f77cd85f95
Minor code edits
2022-01-19 09:43:05 +08:00
NovaRain
fda97ffefb
Edits to the arrays document
2022-01-13 21:31:33 +08:00
NovaRain
e906be67ab
Updated documents for the removal of ArraysBehavior option
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Some other minor edits to documents.
2022-01-12 09:43:04 +08:00
NovaRain
52126bf62d
Removed ArraysBehavior and RemoveWindowRounding from ddraw.ini
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* both are now always enabled
2022-01-07 06:47:49 +08:00
NovaRain
89a49b4f32
Improved the message box for CRC mismatch
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Changed SkipCompatModeCheck to not require sfall debugging mode.
Minor code edits.
2021-12-28 12:48:41 +08:00
NovaRain
cf5952c031
Removed SkipSizeCheck from ddraw.ini
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* the executable file size check is also removed (mostly).
2021-12-27 10:18:14 +08:00
NovaRain
68389d9474
Added MapGridToggleKey debug option from 4.x
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Fixed db_init function wrapper.
Minor edits to ddraw.ini.
2021-12-21 09:51:09 +08:00
NovaRain
c1dc31a919
Added a tweak to allow printing new floating messages when their limit is exceeded ( #388 )
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Fixed incorrect value of the limit number of floating messages.
2021-11-28 12:40:42 +08:00
NovaRain
8e3e49b281
Removed UseCommandLine from ddraw.ini (always enabled)
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Updated version number.
2021-11-27 06:44:06 +08:00
NovaRain
a35a4e034b
Added optimization for the save/load game screens
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Edited the description of args for HOOK_TOHIT.
2021-11-23 20:44:00 +08:00
NovaRain
a5f57d400b
Changed the option name of grave containers fix
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Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
2021-11-09 10:06:13 +08:00
NovaRain
c9c9d1f35f
Code edits to ScriptExtender.cpp/SpeedPatch.cpp
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Minor edits to some files.
2021-11-08 13:48:52 +08:00
NovaRain
5e8269d171
Changed the fix in commit 93c6cf5 to an option
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Changed the title bar text for DX9 windowed mode.
Renamed some enums in Movies/QuestList/Sound.cpp.
2021-11-06 23:42:01 +08:00
NovaRain
c8de86d58f
Improved the ASM code of Glovz's formula and YAAM
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Changed OverrideArtCacheSize to set the art cache size to 261.
Fixed typo in ddraw.ini.
2021-10-27 22:05:29 +08:00
NovaRain
a4ae8d47f0
Rewrote the text hook for main_menu_create_ in C++
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Changed the description of CheckWeaponAmmoCost in ddraw.ini.
Replaced <br> html tag with backslash in markdown documents.
(CommonMark spec)
Updated version number.
2021-10-25 10:59:22 +08:00
NovaRain
e9662f49dd
Updated define_extra.h
2021-10-16 07:25:26 +08:00