NovaRain
df15a147d9
Renamed ShowMapGridKey to MapGridToggleKey
2021-12-21 09:47:59 +08:00
NovaRain
680284d785
Fixed crashes in HRP code
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Reverted the version string on the main menu.
2021-12-20 12:16:18 +08:00
NovaRain
3cc98fc15d
Added a debug option to toggle the hex grid
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Added HiResMode option to ddraw.ini, along with some edits.
Fixed db_init function wrapper.
Some edits to HRP code.
2021-12-20 12:00:45 +08:00
NovaRain
317c462918
Edited action.yml for additional library
2021-12-19 09:06:20 +08:00
NovaRain
c7e46a6b84
Merge branch 'HRP-integration' into develop
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# Conflicts:
# sfall/Game/GUI/Text.cpp
# sfall/Modules/Interface.cpp
2021-12-19 09:01:48 +08:00
NovaRain
92a24a6112
Code cleanup and edits before merging
2021-12-19 08:42:36 +08:00
NovaRain
da5286eaa9
Code cleanup and correction
2021-12-19 08:40:12 +08:00
NovaRain
3022e96809
Merge branch 'develop' into HRP-integration
2021-12-18 12:58:03 +08:00
NovaRain
6ff73a513e
Fixed the load order of f2_res.dat & sfall.dat
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Changed the default graphics mode back to 0 (now DD7).
2021-12-18 11:39:05 +08:00
NovaRain
53be017f0b
Added fixed call point for sfall initialization
2021-12-17 09:56:52 +08:00
NovaRain
095dfae544
Fixed broken object descriptions for Chinese version
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Minor code edits.
2021-12-16 12:38:14 +08:00
NovaRain
3145d4e5dc
Added missing functions (was causing errors)
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Added an improvement to prevent the player from running outside the
cropped part of the map.
Added an improvement for the list of action icons when enabling
IFACE_BAR_MODE (the list is no longer created under the interface).
2021-12-16 12:28:26 +08:00
NovaRain
5a18570bd9
Code changes to Graphics.cpp & main.cpp
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* from HRP test branch
2021-12-12 10:28:35 +08:00
NovaRain
fb8ca5317f
Added SCALE_2X option, and minor fixes
2021-12-12 09:26:23 +08:00
NovaRain
bc8665b131
Added a limit on path nodes for NPCs to NumPathNodes option
2021-12-11 10:36:26 +08:00
NovaRain
fee4720ef5
Added ALTERNATE_AMMO_METRE and NumPathNodes options
2021-12-11 09:19:00 +08:00
NovaRain
7553b7bfc0
Fixed a crash bug in FadeBackgroundMusic
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(when trying to mute the master audio volume in the preferences screen)
Minor code edits.
2021-12-10 09:58:22 +08:00
NovaRain
26b3fac1e0
Code fixes/edits to the previous commit
2021-12-10 09:12:44 +08:00
NovaRain
0ba69166b9
Added FADE_TIME_RECALCULATE_ON_FADE and EXTRA_WIN_MSG_CHECKS options
2021-12-09 09:47:59 +08:00
NovaRain
d94e68ba73
Finished the code for DirectDraw graphics mode
2021-12-08 12:59:02 +08:00
NovaRain
69cd1461f1
Updated the code for DirectDraw graphics mode
2021-12-07 08:43:02 +08:00
NovaRain
6ca5644e99
(WIP) Added DirectDraw graphics mode for built-in HRP
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Moved some code from Graphics.cpp to WinProc.cpp
2021-12-05 09:29:48 +08:00
NovaRain
70da19e49b
Added code for game movies and edited other code
2021-12-02 12:26:23 +08:00
NovaRain
aa6f1cabec
Edit to the previous commit
2021-11-28 19:02:24 +08:00
NovaRain
0a42db619d
Added a tweak to allow printing new floating messages when their limit is exceeded ( #388 )
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Fixed incorrect value of the limit number of floating messages.
2021-11-28 12:35:14 +08:00