NovaRain
aa5bd95dfe
Fixed AI not checking min HP properly for using stims.
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Edited the code of InventoryApCost in Inventory.cpp.
Minor edits to some other code.
2019-05-28 13:51:40 +08:00
NovaRain
aa221adea3
Fix for fake perks related functions.
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* now fake perks are no longer added to all controlled critters.
Added alternative functions that allow to add fake perks to party
member NPC.
Rewrote set_fake_perk/trait, set_selectable_perk, has_fake_perk/trait
functions in C++.
2019-05-27 12:01:09 +08:00
NovaRain
6a226aef34
Added a tweak to op_use_obj_on_obj_hack in BugFixes (from Mr.Stalin)
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Minor edits to code/documents.
2019-05-14 07:16:23 +08:00
NovaRain
6ac9949feb
Added "dropping item on the character portrait" event to HOOK_INVENTORYMOVE.
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Rewrote get_ini_setting/string script functions in C++.
Rewrote Ray's combat_p_proc fix.
Minor code edits.
2019-05-13 11:29:24 +08:00
NovaRain
a63ea24572
Added aspect ratio scaling to draw_image_scaled.
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Rewrote create_message_window script function in C++.
2019-05-11 08:49:30 +08:00
NovaRain
4b221b5367
Improved the error handling for previous commit.
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Reverted the change in Tiles.cpp from commit 4bc1a422c3 .
2019-05-10 10:38:51 +08:00
NovaRain
02c2df50ac
Added "draw_image" and "draw_image_scaled" script functions.
2019-05-09 22:22:02 +08:00
NovaRain
f788246283
Reordered sfall modules to fix the issue #235
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Unified the directory separator in documents.
Updated version number.
2019-04-30 06:45:22 +08:00
NovaRain
3798e5239d
Fixed and improved Use32BitHeadGraphics option:
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* Fixed the position of the talking head texture when the game res is
larger than 640x480.
* Added the support to use textures without the need of patching
talking head FRM files.
Fixed a bug in item highlighting that item keeps its outline if player
picked it up while holding the highlight key.
2019-04-20 22:49:02 +08:00
NovaRain
69e3faeb7d
Reverted some changes in previous commit.
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* Now weapons with knockback modifiers applied still stack with others
in the inventory.
Rewrote the code of set/remove_*_knockback functions in C++.
2019-04-17 10:28:14 +08:00
NovaRain
4cdc028cb7
Further implementation of unique ID.
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* weapons with knockback modifiers applied will have a special ID
(negative value) that work as a temporary UID for the current game
session.
Added checks on object types to functions in Combat module.
Added the second argument to set_unique_id script function.
2019-04-16 20:33:00 +08:00
NovaRain
7a2b7dee6a
Added "picking up item" event to HOOK_INVENTORYMOVE.
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Added "set_unique_id" script function.
2019-04-12 12:15:55 +08:00
NovaRain
dcf0561653
Added new HOOK_SNEAK (from Mr.Stalin)
2019-04-10 17:13:00 +08:00
NovaRain
5c3f10db91
Edited/reorganized some code.
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Updated proto offsets in define_extra.h.
2019-04-10 09:46:31 +08:00
NovaRain
aa91e9fad4
Fixed range for object ID.
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Added checks for FID in NPC armor appearance mod.
Minor edits to documents.
2019-03-16 08:47:37 +08:00
NovaRain
0f036b26ae
Added support for extra perks to has_fake_perk/get_perk_available script functions.
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Fixed broken get_perk_available script function.
Some code corrections for Perks.cpp.
2019-03-11 10:07:44 +08:00
NovaRain
f289723431
Added "set_drugs_data" script function (from Mr.Stalin)
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Fixed vanilla drugs in Drugs.ini not getting loaded.
2019-03-08 21:37:36 +08:00
NovaRain
f84578e84b
Added displaying the NPC's addictions in the character screen when controlled by the player (from Mr.Stalin)
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Added "npc_engine_level_up" script function.
Moved the code of set_map_time_multi to Worldmap handler, and NPCAutoLevel to PartyControl module.
Removed validate_test example function from release builds.
2019-02-27 12:06:06 +08:00
NovaRain
627c0df484
Added a new argument to REMOVEINVENOBJ hook (from Mr.Stalin)
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Fixed inconsistent return value of get_npc_level.
2019-02-25 12:26:42 +08:00
NovaRain
ae3d4fcb69
Expanded get/inc_npc_level functions to accept party member PIDs (from Mr.Stalin)
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Some code correction in Skills.cpp.
2019-02-24 19:26:42 +08:00
NovaRain
0980967cee
Changed the implementation of BarBoxes.cpp (from Mr.Stalin)
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Added "add_iface_tag" script function.
2019-02-19 21:33:42 +08:00
NovaRain
d64b33a946
Minor edits to SpeedPatch and documents.
2019-02-10 09:53:03 +08:00
NovaRain
3eba5c3054
Added two bug fixes for loading a game saved in combat mode (from Mr.Stalin)
2019-01-27 09:20:44 +08:00
NovaRain
80afdae7ba
Fixed pickup_obj/drop_obj/use_obj script functions (from Mr.Stalin)
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Fixed a crash when calling use_obj/use_obj_on_obj functions without using set_self in global scripts.
2019-01-25 00:30:34 +08:00
NovaRain
a95f26a02d
Fixed set_self function for use_obj_on_obj, attack, attack_complex vanilla functions (from Mr.Stalin) ( #214 )
2019-01-21 09:56:06 +08:00