phobos2077
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f53fc1f751
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Fix dangling pointer when using USE_HIRES_IMAGES and returning to main menu
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2024-07-06 20:56:00 +02:00 |
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phobos2077
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92aab86b20
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Don't use cache for loading HeroApp skilldex art (closes #555)
- It uses the same path every time but swaps dat files...
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2024-07-06 20:36:10 +02:00 |
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phobos2077
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2daf5b8190
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mf_string_format: fix inconsistent behavior of escaped percent character
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2024-07-06 15:24:54 +02:00 |
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NovaRain
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dc3537747f
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Reverted GameReset in LoadGameHook.cpp to pre-4.1.4 behavior
(when the engine's game_reset is called, sfall will reset modules as
well for consistency, closes #553)
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2024-06-29 17:35:43 +08:00 |
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phobos2077
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d9b59107af
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Add v4.4.4 ru changelog
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2024-06-29 11:30:34 +02:00 |
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NovaRain
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b852d6f168
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Added checks for OutlineColorContainers/Corpses in gl_highlighting
(same as OutlineColor, in case player set them to negative values.)
Updated resource files.
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2024-06-28 21:12:54 +08:00 |
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phobos2077
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abd62dd834
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gl_highlighting: separate colors for containers and corpses
- Items and corpses blending together can be an issue
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2024-06-27 23:25:25 +02:00 |
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NovaRain
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a8163b6b0c
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Updated changelog and readme
v4.4.4
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2024-06-19 20:40:22 +08:00 |
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NovaRain
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e2e33f07c0
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Updated sslc doc for documentation site
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2024-06-18 11:27:43 +08:00 |
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NovaRain
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2d20de66fc
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Corrected proto pid offset in define_extra.h
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2024-06-17 15:21:36 +08:00 |
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 NovaRainandGitHub
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a2ae42fa8f
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Merge pull request #552 from wipe2238/github-action
Updated GitHub Actions setup
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2024-06-17 08:22:24 +08:00 |
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Wipe
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a6839cf8a4
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Updated GitHub Actions setup
- enabled running build on pull requests
- simplified action inputs
- updated/removed outdated comments
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2024-06-16 16:16:15 +02:00 |
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NovaRain
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eb8febf347
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Further simplification of the previous commit
Updated sslc_readme.md.
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2024-06-15 19:06:38 +08:00 |
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NovaRain
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a35bc8882a
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Minor edits to combat_begin_anim_stop_hook
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2024-06-09 14:10:45 +08:00 |
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NovaRain
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24058c5fb5
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Merge branch 'feature/dont-stop-anim-forever'
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2024-06-09 14:07:21 +08:00 |
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NovaRain
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929be4f7b3
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Changed the game mode check in gl_highlighting
* now opening other interfaces (inventory, options, etc.) will also
turn off highlight.
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2024-06-09 12:05:07 +08:00 |
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NovaRain
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f12f39bef0
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Fixed crash on game save (due to commit 13e0348c)
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2024-06-09 06:26:10 +08:00 |
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phobos2077
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e90edf8f42
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anim_stop: if called from combat_begin, skip ending sequences where current animation is forever
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2024-06-08 13:26:09 +02:00 |
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NovaRain
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fd0bd975fd
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Fixed page build error
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2024-06-07 08:23:45 +08:00 |
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NovaRain
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faca95a77b
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Expanded show/hide_iface_tag functions to work with tag value 0 (sneak)
Updated documents.
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2024-06-07 08:06:26 +08:00 |
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NovaRain
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13e0348cc3
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Minor code edits: replace some push/pop in ASM with pushadc/popadc pair
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2024-06-06 21:55:27 +08:00 |
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NovaRain
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497973d259
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Code edits to ItemMoveSkipDragKey
(slightly reduced the number of variables.)
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2024-06-06 21:38:53 +08:00 |
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 VladandGitHub
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0323e0c407
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Inventory Ctrl+Click instant move (#546)
* Instantly move items without dragging (closes #526)
* In the player's inventory, items from the main inven list will go to appropriate slots.
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2024-06-06 19:59:13 +08:00 |
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NovaRain
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b3ec9f1faa
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Cosmetic edits: unified the placement of __declspec keyword
* it's recommended to place __declspec before the return type.
(ref: https://stackoverflow.com/q/13613864 )
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2024-06-04 20:46:04 +08:00 |
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NovaRain
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1a844e4e7d
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Fixed possible crash in BoxBarCount
Edits to ddraw.ini and comments in Message.cpp.
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2024-06-03 09:28:36 +08:00 |
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