NovaRain
8855326e41
Fixed the lost car bug with using the Town/World button
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(http://www.nma-fallout.com/threads/fallout-2-vehicle-bug.217993/ )
2019-08-13 13:53:41 +08:00
NovaRain
50f4885407
Fixed obj_art_fid for dude_obj when the hero appearance mod is enabled
2019-08-11 23:46:26 +08:00
NovaRain
744213dea1
Fixed unable to reach the specified max level in XPTable
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Fixed the AP cost display issue in NPC combat control mod.
Added a tweak for weapon perk modifier to AIBestWeaponFix.
Minor edits to code/documents.
Updated version number.
2019-08-09 11:47:33 +08:00
NovaRain
839e8d2636
Minor edits to ddraw.ini
2019-07-18 09:26:47 +08:00
NovaRain
01bbd111d3
Fixed elevation check in get/set_can_rest_on_map
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Changed DebugMode to not require enabling sfall debugging mode.
Changed version to 4.1.9.1 as maintenance release.
2019-07-17 10:02:20 +08:00
NovaRain
b33277c35a
Fixed the error handling on loading sfallgv.sav
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* to improve backward compatibility with older saved games.
2019-07-15 20:49:55 +08:00
NovaRain
e127be29e8
Fixed key_pressed function not working in KEYPRESS hook ( #248 )
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Minor text edits to CombatHs.cpp.
Updated version number.
2019-07-15 09:54:41 +08:00
NovaRain
9a5ea216c4
Excluded barter mode for ItemCounterDefaultMax
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Minor edits to document/code.
2019-07-10 10:47:25 +08:00
NovaRain
cde3157153
Added KnockoutTime option to change the duration of the knockout effect.
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Renamed WorldMapInterface option to ExpandWorldMap.
Fixed op_lookup_string_proc_ engine function not searching the last
procedure in a script.
2019-07-04 13:49:11 +08:00
NovaRain
9f585ba7e6
Added SkipOpeningMovies=2 to also skip the splash screen
2019-06-29 20:01:41 +08:00
NovaRain
3f96e42730
Added ActionPointsBar option to [Interface] in INI
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Added a new Interface module.
Moved WorldMapInterface to the new [Interface] section.
Moved some code from Worldmap.cpp to Interface.cpp.
Updated sfall.dat with new IFACE_E.frm and HR_IFACE_800E.frm files.
2019-06-28 21:40:57 +08:00
NovaRain
06a115070b
Added AutoSearchPath option to [ExtraPatches].
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* this provides a simpler way to load assorted .dat files without the
need of adding/editing PatchFileXX options in ddraw.ini.
2019-06-25 22:53:15 +08:00
NovaRain
56764c86c7
Changed DataLoadOrderPatch to be 1 by default.
2019-06-24 12:18:00 +08:00
NovaRain
1020851bcd
Corrected the position of entrances on town maps for WorldMapInterface.
2019-06-19 10:56:14 +08:00
NovaRain
808ba05a0b
Added WorldMapInterface option to expand the world map interface.
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Fixed the up/down button images in the world map interface.
Added loading sfall.dat resource file, which contains new WorldMap.frm
and AppHeroWin.frm.
2019-06-08 23:53:56 +08:00
NovaRain
137644aa72
Fixed a few bugs in WorldMapSlots option.
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Updated version number.
2019-06-06 10:18:10 +08:00
NovaRain
04d7f4aefa
Removed LoadProtoMaxLimit option from ddraw.ini.
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* now the proto limit is always handled by set_proto_data function when
needed, since the related issue was originally from using it to process
lots of protos at once.
2019-05-23 17:04:51 +08:00
NovaRain
f5317ad5ee
Rewrote NPC fleeing fix.
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Removed DialogOptions9Lines option from ddraw.ini.
2019-05-22 10:41:37 +08:00
NovaRain
30ac2a9690
Slightly simplified the code of NPCStage6Fix.
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Moved NPCsTryToSpendExtraAP to AI.cpp.
2019-05-19 08:15:45 +08:00
NovaRain
02c2df50ac
Added "draw_image" and "draw_image_scaled" script functions.
2019-05-09 22:22:02 +08:00
NovaRain
88cf6dcd32
Moved Test_ForceFloats to [Debugging] section.
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* Since it's never mentioned anywhere, should be OK moving it before
the formal release.
2019-05-07 23:04:00 +08:00
NovaRain
943cd5d2dc
Code edits on ScriptShaders & OpcodeContext.cpp.
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Minor edits on some other code.
Added the missing Test_ForceFloats option to ddraw.ini.
2019-05-07 13:49:26 +08:00
NovaRain
0f98591b77
Code refactoring in Arrays.cpp.
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Added a new example mod gl_ammomod to modderspack.
2019-05-05 08:47:08 +08:00
NovaRain
f788246283
Reordered sfall modules to fix the issue #235
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Unified the directory separator in documents.
Updated version number.
2019-04-30 06:45:22 +08:00
NovaRain
1b1b85c3b4
Rewrote Force Encounter script function code.
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Added two functions to Utils.cpp.
Minor edits to BugFixes.cpp and ddraw.ini.
2019-04-24 10:05:47 +08:00