NovaRain
|
b2c2a70822
|
Set idle(Sleep) function for losing window focus
Some code correction.
|
2021-05-06 10:43:40 +08:00 |
|
NovaRain
|
273f2b8e97
|
Added additional code to "duplicate obj_dude script data" fix
|
2021-05-04 12:42:39 +08:00 |
|
NovaRain
|
81046daa9d
|
Adjusted how the fix for create_object_sid works
Added CreateObjectSidFix option.
|
2021-05-02 11:59:51 +08:00 |
|
NovaRain
|
afc0cdd4c8
|
Rewrote the score calculation in AIBestWeaponFix (#370)
Changed FastShotFix to be disabled by default.
|
2021-04-29 12:48:03 +08:00 |
|
NovaRain
|
8b61f358e3
|
Backported FemaleDialogMsgs and DialogGenderWords options
|
2021-04-27 14:49:12 +08:00 |
|
NovaRain
|
55000ca940
|
Added DisableSpecialAreas option
Added a new "fonts" folder for language specific fonts.
|
2021-04-25 11:50:12 +08:00 |
|
NovaRain
|
4ce513f42f
|
Added language path for loading fonts (#368)
Some code fixes to support the language path.
|
2021-04-25 08:36:36 +08:00 |
|
NovaRain
|
0731325585
|
Fixed and improved AllowLargeTiles option (#367)
Removed the unspent skill points limit.
|
2021-04-18 20:17:24 +08:00 |
|
NovaRain
|
e9aa1f1762
|
Added a new value to AIDrugUsePerfFix
|
2021-04-14 16:24:43 +08:00 |
|
NovaRain
|
ba173c91e9
|
Added DL_FIX for logging
|
2021-04-02 01:26:25 +08:00 |
|
NovaRain
|
9d2c10aae6
|
Removed DataLoadOrderPatch from ddraw.ini (always enabled)
|
2021-03-26 12:29:18 +08:00 |
|
NovaRain
|
c9249492f9
|
Edited description of CheckWeaponAmmoCost and HOOK_AMMOCOST
|
2021-03-12 09:38:31 +08:00 |
|
NovaRain
|
02e48dde63
|
Rewrote ASM code of WorldMapFPSPatch in C++
|
2021-02-07 21:27:36 +08:00 |
|
NovaRain
|
4813b5656f
|
Code edits to ScriptExtender.cpp
Updated FalloutStructs.h and ddraw.ini.
|
2021-02-02 11:39:33 +08:00 |
|
NovaRain
|
7eab9ff3ce
|
Added SmallFrameFix option
Code style edit: use !boolean instead of (boolean == false) for some
checks.
|
2021-01-29 12:05:19 +08:00 |
|
NovaRain
|
8e66b82f76
|
Added a new example mod gl_auto_closebox
Updated gl_highlighting_lite example mod.
Updated engine structs.
|
2021-01-20 10:21:48 +08:00 |
|
NovaRain
|
4271241628
|
Renamed MPClient folder to DebugEditor
Renamed FalloutClient.exe to FalloutDebug.exe
Fixed a crash bug in commit 82db339 when using the debug editor.
|
2020-12-14 15:42:45 +08:00 |
|
NovaRain
|
e0d5f6a568
|
Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
|
2020-12-09 10:49:02 +08:00 |
|
NovaRain
|
cdeb970d4f
|
Backported metarule2_explosions modes from 4.1
Updated version number.
|
2020-11-05 12:13:25 +08:00 |
|
NovaRain
|
7cf1b60b38
|
Backported the extended functionality of ExtraGameMsgFileList from 4.x
|
2020-10-24 21:23:04 +08:00 |
|
NovaRain
|
2c36ad9a2a
|
Removed InterfaceDontMoveOnTop from ddraw.ini (always enabled)
Added a fix to prevent toggling the cursor for a Transparent window.
|
2020-10-05 10:26:39 +08:00 |
|
NovaRain
|
49c4bb2479
|
Some code refactoring
Added a value of 2 to TextureFilter option.
|
2020-09-28 12:07:12 +08:00 |
|
NovaRain
|
796e834a9d
|
Some edits to the previous commit
Minor edits to some code.
|
2020-09-23 23:07:45 +08:00 |
|
NovaRain
|
90a9ee5f15
|
Added loading multiple shader files for GlobalShaderFile option
Added a sharpen filter file as a global shader example.
Set TextureFilter to be enabled by default.
|
2020-09-21 13:03:05 +08:00 |
|
NovaRain
|
314100f231
|
Added TextureFilter option (restored from sfall 2.x)
|
2020-09-20 10:07:16 +08:00 |
|