NovaRain
5a9edb9723
Minor code edits to Graphics.cpp
2021-12-16 12:40:46 +08:00
NovaRain
d14e7ccd9f
Code changes to Graphics.cpp & main.cpp
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* from HRP test branch
2021-12-12 10:31:51 +08:00
NovaRain
c5baecfdad
Fixed a crash bug in FadeBackgroundMusic
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(when trying to mute the master audio volume in the preferences screen)
Minor code edits.
2021-12-10 10:01:31 +08:00
NovaRain
c1dc31a919
Added a tweak to allow printing new floating messages when their limit is exceeded ( #388 )
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Fixed incorrect value of the limit number of floating messages.
2021-11-28 12:40:42 +08:00
NovaRain
8e3e49b281
Removed UseCommandLine from ddraw.ini (always enabled)
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Updated version number.
2021-11-27 06:44:06 +08:00
NovaRain
44411309f8
Removed unnecessary stdcall modifier as in 4.x
2021-11-25 09:22:27 +08:00
NovaRain
a35a4e034b
Added optimization for the save/load game screens
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Edited the description of args for HOOK_TOHIT.
2021-11-23 20:44:00 +08:00
NovaRain
21c85b298b
Refactored ScriptExtender and all function code
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* in the same way as 4.x, to improve the error handling.
2021-11-22 22:05:09 +08:00
NovaRain
5151ea312a
Code edits to the previous commit
2021-11-20 20:47:25 +08:00
NovaRain
def3e52302
Added centering screen on the controlled critter
2021-11-19 09:48:04 +08:00
NovaRain
06f35e10fb
Minor code edits to Graphics.cpp from HRP branch
2021-11-17 10:07:00 +08:00
NovaRain
588abd2a4b
Added class to HookScripts module
2021-11-16 21:00:51 +08:00
NovaRain
c6813bdd74
Fixed the redrawing of windows with "DontMoveTop" flag
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* if one is not topmost, it's not redrawn after calling show function.
2021-11-16 15:04:18 +08:00
NovaRain
53c0517268
Added class to most of modules
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Added missing ReplacementFuncs.h.
2021-11-15 22:03:40 +08:00
NovaRain
81f112063e
Fixed a minor bug in HeroAppearance.cpp
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Fixed incorrect display of name and damage values for unarmed attacks
in some cases.
2021-11-15 10:57:45 +08:00
NovaRain
87eeeeaa95
Reverted make_pair changes in commit 5c1ccca
v3.8.32
2021-11-10 08:43:30 +08:00
NovaRain
a5f57d400b
Changed the option name of grave containers fix
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Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
2021-11-09 10:06:13 +08:00
NovaRain
df983e0d25
Optimized the calculation loop in Glovz's ASM code
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Renamed enums in Interface.cpp
2021-11-08 14:13:09 +08:00
NovaRain
c9c9d1f35f
Code edits to ScriptExtender.cpp/SpeedPatch.cpp
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Minor edits to some files.
2021-11-08 13:48:52 +08:00
NovaRain
5e8269d171
Changed the fix in commit 93c6cf5 to an option
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Changed the title bar text for DX9 windowed mode.
Renamed some enums in Movies/QuestList/Sound.cpp.
2021-11-06 23:42:01 +08:00
NovaRain
e510f30120
Optimized the calculation loop in YAAM's ASM code
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Minor edits to Glovz's formula code.
2021-10-31 20:17:26 +08:00
NovaRain
326610e66d
Separated MainLoopHook.cpp/h from ScriptExtender
2021-10-30 23:21:13 +08:00
NovaRain
c8de86d58f
Improved the ASM code of Glovz's formula and YAAM
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Changed OverrideArtCacheSize to set the art cache size to 261.
Fixed typo in ddraw.ini.
2021-10-27 22:05:29 +08:00
NovaRain
29e52703f4
Renamed some enums to be the same as 4.x
2021-10-26 20:50:33 +08:00
NovaRain
a4ae8d47f0
Rewrote the text hook for main_menu_create_ in C++
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Changed the description of CheckWeaponAmmoCost in ddraw.ini.
Replaced <br> html tag with backslash in markdown documents.
(CommonMark spec)
Updated version number.
2021-10-25 10:59:22 +08:00