NovaRain
b0fa170ffd
Combined AllowDShowSound=2 with mode 1
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Removed MoreTiles from ddraw.ini (always enabled)
Minor edits to documents.
2022-08-08 09:10:53 +08:00
NovaRain
0ed00a0a41
Minor edits to sslc document
2022-07-22 22:23:27 +08:00
NovaRain
225fa9cc57
Edits to document about set_self function
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Updated version number.
2022-07-02 20:04:35 +08:00
NovaRain
e70005dbd5
Added "get_terrain_name" script function
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Updated documents for the function.
Minor edits to other code.
2022-06-14 21:09:31 +08:00
NovaRain
205602d85d
Updated compiled HLSL shaders
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* using the compiler from DXSDK June 2010.
Minor edits to documents.
2022-05-25 21:59:00 +08:00
NovaRain
4c7cfb11b6
Corrected placeholders for obsolete opcodes
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Minor edit to documents.
Updated version number.
2022-04-20 09:51:54 +08:00
NovaRain
73e1faae92
Removed commented code in the previous commit
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Edits to documents and README.md.
2022-03-28 14:57:37 +08:00
NovaRain
bdb95c80ec
Edits to hookscripts.md
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Corrected a typo in arrays.md.
Removed redundant compiler txt files.
2022-03-21 22:51:57 +08:00
NovaRain
e566db91bb
Updated Ammo INI Loader example script mod
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Updated version number.
2022-03-15 13:02:33 +08:00
NovaRain
b1323fc07a
Code edits to Graphics.cpp & Logging.cpp
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Minor edits to other code/documents.
Updated version number.
2022-02-17 10:26:42 +08:00
NovaRain
fda97ffefb
Edits to the arrays document
2022-01-13 21:31:33 +08:00
NovaRain
e906be67ab
Updated documents for the removal of ArraysBehavior option
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Some other minor edits to documents.
2022-01-12 09:43:04 +08:00
NovaRain
a35a4e034b
Added optimization for the save/load game screens
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Edited the description of args for HOOK_TOHIT.
2021-11-23 20:44:00 +08:00
NovaRain
a4ae8d47f0
Rewrote the text hook for main_menu_create_ in C++
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Changed the description of CheckWeaponAmmoCost in ddraw.ini.
Replaced <br> html tag with backslash in markdown documents.
(CommonMark spec)
Updated version number.
2021-10-25 10:59:22 +08:00
NovaRain
e9662f49dd
Updated define_extra.h
2021-10-16 07:25:26 +08:00
NovaRain
0ab0a592b4
Reverted the previous commit and added "obj_is_openable" function
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* the previous commit conflicts with BIS document.
2021-10-08 09:41:25 +08:00
NovaRain
4137e6e977
Added loading sfall.dat resource file
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* localized sfall_XX.dat is also supported.
Minor code refactoring in ScriptExtender.cpp.
Minor edit to sfall function notes.
2021-10-06 21:28:12 +08:00
NovaRain
5c1cccae8f
Backported "set_scr_name" script function from 4.x
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Updated documents for the function.
Changed some make_pair to bare pair for map insertion.
2021-10-05 22:04:12 +08:00
NovaRain
4ed512855e
Added a fix to display the color index 255 of the palette correctly
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* in DX9 mode when using the hi-res patch
Some minor code corrections.
2021-09-12 14:41:08 +08:00
NovaRain
806cc765bb
Added an additional '"Can't Use" flag to misc flags in item objects
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* it makes the weapon object unusable in combat.
Updated gl_npcarmor script.
Edits to header files and hookscripts.md.
2021-09-03 21:30:12 +08:00
NovaRain
6b34303268
Code edits to ExtraSaveSlots.cpp
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* the page numbering is now 0-indexed, to better align with the macros.
Re-numbered save slot control metarules.
2021-08-13 10:58:55 +08:00
NovaRain
cc29d548fe
Changed the implementation of AutoQuickSave
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* now it sets the number of pages used for quick saving.
Added related macros for controlling the save slot with scripts.
2021-08-12 15:24:13 +08:00
NovaRain
8b0913c36b
Updated the documents in the previous commit
2021-07-07 09:28:53 +08:00
NovaRain
3bac160395
Added markdown version of compiler documents
2021-07-05 10:02:58 +08:00
NovaRain
f7a1bd604f
Some edits to documents
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Removed txt version of arrays, hookscripts, and function notes.
2021-06-01 11:08:15 +08:00