Commit Graph
160 Commits
Author SHA1 Message Date
VladandGitHub 9fdbacf4ca Added new HOOK_BUILDSFXWEAPON (#560)
* Hook for gsnd_build_weapon_sfx_name
* Fixed long name ACM crash in AutoSearchSFX
* Updated documents
2024-07-19 19:36:04 +08:00
phobos2077 f7bf341d78 Add PAUSEWIN (Ctrl+P) to LoadGameHook game modes 2024-06-01 22:14:11 +02:00
phobos2077 ca5012b227 add gett_interface_id, fix crash in interface_draw, add doc for get_window_under_mouse 2024-06-01 22:05:07 +02:00
VladandGitHub d21225bd92 WorldMapHealingRatePatch & set_world_map_heal_time metarule (#539)
Fixes bug: healing time on worldmap is tied to real time clock, instead of game time.
2024-05-27 21:35:25 +08:00
phobos2077andNovaRain 8f10169661 Add docs and macro for new opcode 2024-05-07 20:35:57 +08:00
NovaRain 01ab4cfef7 Added signal_close_game script function
Updated documents and version number.
2024-04-24 08:54:35 +08:00
NovaRain 7e47607781 Added reg_anim_animate_and_move script function (closes #497) 2023-12-27 13:18:52 +08:00
phobos2077 553c7cc195 Renamed string_pos back to string_find to make meaning more obvious 2023-08-07 20:01:21 +02:00
phobos2077 a2ea1910f5 Minor header and readme edits 2023-07-10 23:56:58 +02:00
phobos2077 66559812bd Updated headers
- Add a bunch of array-related procs to unlock basic functional programming
- Fix error with FUNC_SELECTOR_7
2023-07-05 02:31:47 +02:00
phobos2077 f968dea5e7 string_pos: use negative pos value how it works in substr 2023-07-05 01:47:47 +02:00
phobos2077 664fb84dc5 string_find renamed to string_pos + header update
- Renamed get_clamped to math_clamp for consistency (libs should use namespace prefixes)
- Nuked above/below macros and renamed unsigned_comp to insigned_int_compare, because it doesn't work with floats
- Replaced sprintf2 and string_pos with macros (due to new metarules)
- Add a few entries to functions.yml
2023-07-04 21:06:35 +02:00
phobos2077 74ef65335d Add string_find metarule
- lib.inven.h: Updated remove_items_pid to return actually removed quantity
2023-07-04 20:19:38 +02:00
phobos2077 5f38744a2e De-shittify string_format (closes #482) 2023-06-25 00:24:24 +02:00
phobos2077 0b161c7374 Rename metarule for consistency with other ini-related functions, add to functions.yml 2023-06-15 21:48:06 +02:00
NovaRain 46a80fdb6a Added get_tile_fid and macros to function notes
Some misc edits to documents.
2023-06-13 12:32:49 +08:00
phobos2077 4b9008d53c get_tile_fid correct for backwards compatibility and flexibility
- Allow to pass elevation using the free bits of the tileNum value to access elevations 1 and 2 (instead of defaulting to dude_elevation, which is not how it worked before)
- Access roof FID and raw data using mode flags in the top 4 bits
2023-06-12 18:26:28 +02:00
phobos2077 f222348b25 Update docs, remove deprecated macro 2023-06-12 11:55:06 +02:00
phobos2077 1c34f85789 Add get_combat_free_move for better mod compatibility 2023-06-08 21:36:09 +02:00
phobos2077 bfc9fd4d88 Add set_combat_free_move metarule and 2 arguments to STDPROCEDURE to make it more useful 2023-06-04 11:59:13 +02:00
NovaRain c9034f917b Added "set_spray_settings" function for scriptable burst (#36)
* Current implementation works similar to metarule2_explosions.
documentation will come later.
2023-05-17 00:14:44 +08:00
NovaRain 5b9e90100d Changed AttackSubType enum "GUNS" to "RANGED"
* to be in line with define_extra.h, the naming is from RE/CE.

Minor textual edits to code.
2023-05-15 12:06:53 +08:00
phobos2077 e6e941e14c Updated gl_compute_damage example script to work as 1:1 reflection of vanilla damage formula
- In hope that this will make it easier for someone to write his own damage formula
2023-05-14 22:50:33 +02:00
phobos2077 493003af54 Updated some defines
- ATKMODE defines removed to avoid confusion - these are really two 4-bit fields, not bit flags!
2023-05-14 01:44:15 +02:00
phobos2077 1683678657 Revert adding RMOBJ to avoid duplication from devine_extra.h 2023-05-08 10:38:35 +02:00