Commit Graph
373 Commits
Author SHA1 Message Date
NovaRain ef5ff4e90f Expanded get_mouse_buttons function to return a value for the middle mouse button (from Mr.Stalin) 2018-05-29 09:32:16 +08:00
NovaRain 0a672c1e10 Added MoreTiles option to increase the limit of FRM images for tiles from 4096 to 16383 (from Crafty)
Added sfall log messages to both options in Tiles.cpp and edited the code style.
2018-05-28 10:15:02 +08:00
NovaRain 01214633f4 Simplified the code in BarBoxes.cpp.
Updated version number.
Fixed a minor typo in function notes.txt.
2018-05-27 16:42:34 +08:00
NovaRain 334e98c4c1 Backported DisplaySecondWeaponRange option from 'develop' branch.
Improved DisablePipboyAlarm so that when the player press Z key they won't see a blank Pipboy screen.
Simplified the HookCall usages in TimeLimit option.
2018-05-27 16:09:21 +08:00
NovaRain 78a29ad556 Simplified the code from commit 716bfd4156. 2018-05-15 20:23:34 +08:00
NovaRain e5d14ff845 Minor edit to FixCharScrnBack() in HeroAppearance.cpp. 2018-05-14 21:16:44 +08:00
mr.StalinandNovaRain 716bfd4156 Hero Appearance mod: Loads the custom background frm for the character windows. (#150)
AppChCrt.frm (for the character creation) and AppChEdt.frm (for the character screen) should be placed in art/intrface, and the image size must be 640x480.
2018-05-14 09:56:56 +08:00
NovaRain 9b67db7208 Fixed broken get_attack_type function (from Mr.Stalin and Crafty)
Replaced some SafeWriteX usages with SafeMemSet for writing serial NOPs.
Minor edits to documents.
v3.8.9
2018-05-08 15:39:39 +08:00
NovaRain e92ded34e4 Added "floor2" script function to work with ceil (#109)
Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
2018-04-28 11:16:10 +08:00
NovaRain 1689542165 Fixed the last additional notification boxes to the interface being missing (#140) 2018-04-26 10:11:22 +08:00
NovaRain 2c86201db9 Updated README.txt for info about additional headers/libraries.
(cherry picked from commit e474ba1660)
2018-04-21 09:19:20 +08:00
NovaRain d7c9acf713 Added set_ini_setting to documents, and updated info for get_ini_setting.
Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
2018-04-21 08:49:56 +08:00
mr.StalinandNovaRain 399da0d322 Scripting function "set_ini_setting" for FuncX [sfall v3.8] (#139)
* Added new script function "set_ini_setting" for FuncX (#85)

* Small fix for sf_set_ini_setting function.

* Refactoring code for set/get_ini* functions.
2018-04-21 08:42:12 +08:00
NovaRain 774adaa3b0 Revert "Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets."
This reverts commit b4d174d91b.
2018-04-13 20:43:33 +08:00
NovaRain b4d174d91b Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets.
Set DataLoadOrderPatch to be enabled by default, for preventing partial of a game crash issue due to unusual game folders setup. #136
2018-04-13 11:09:37 +08:00
NovaRain 3291f6fe17 Added a fix for being at incorrect hex after map change when the exit hex in source map is at the same position as some exit hex in destination map (from Crafty) #134 2018-04-02 23:22:46 +08:00
NovaRain 84f442ca08 Rewrote the fix for player's base EMP DR as an engine-level fix (from Crafty) 2018-04-01 12:48:13 +08:00
NovaRain f5c35eb639 Fixed typos in hookscripts.txt. 2018-03-23 23:10:17 +08:00
NovaRain 514894ed59 Fixed typos in sfall function notes.txt. 2018-03-23 22:06:02 +08:00
NovaRain 204810d067 Fixed the long existing slotdat.ini function in ExtraSaveSlots.
Reduced duplication in ExtraSaveSlots code.
Unified the indent style in ExtraSaveSlots.cpp.
Updated version number.
2018-03-16 12:49:39 +08:00
NovaRain ec4ba13a28 Fixed add_mult_objs_to_inven only adding 500 of an object when the value of "count" argument is over 99999. #129 v3.8.8 2018-01-17 07:37:03 +08:00
NovaRain 14a6ef7fc6 Made sure the value of player's base EMP DR is set correctly. 2018-01-02 23:25:27 +08:00
NovaRain c3a74070ca Updated version number and the year.
Set the copyright string in the same way as 4.0 build.
2018-01-02 10:26:32 +08:00
NovaRain 302fd4bb51 Condensed the code in ApplyHeaveHoFix a bit. 2018-01-02 10:02:04 +08:00
NovaRain c7520c71cf Fixed player's base EMP DR isn't properly initialized when creating a new character and then starting the game. v3.8.7 2017-12-15 07:34:10 +08:00