NovaRain
9a18193060
Added an option to disable Arroyo-related events
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Minor fix to DisableSpecialMapIDs (as ID 0 is still a valid map).
Edited some descriptions in ddraw.ini.
2025-08-29 13:23:57 +08:00
NovaRain
0a42f83084
Updated version number and changelog
2025-07-26 19:05:23 +08:00
NovaRain
9f5c8fa946
Updated sslc readme
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Recompiled gl_npcarmor_lite due to sslc fixes.
2025-07-14 10:22:59 +08:00
NovaRain
01ff118619
Updated use.frm/use_e.frm
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(use invbox.frm as the base instead of loot.frm)
2025-06-02 10:03:04 +08:00
NovaRain
bd87a49e87
Removed glass glare from use.frm/use_e.frm
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* Now they look the same as all other interfaces that have the inventory
list and character portrait (ref. fallout2-ce/fallout2-ce#148 )
Updated resource files.
2025-05-24 00:27:42 +08:00
NovaRain
bad50cd335
Changed the implementation of ProcessorIdle
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* now the same as CPU_USAGE_FIX in Mash's HRP, with a simpler toggle
setting.
* also avoids slowdowns if the player happens to enable both of them.
2025-04-05 17:42:17 +08:00
NovaRain
2e4998168c
Updated version number and changelog
2025-03-20 22:31:04 +08:00
NovaRain
2e8c742fdb
Minor edits to code and function notes
2025-03-11 09:01:30 +08:00
NovaRain
157f4434d5
Changed PipBoyAvailableAtGameStart and set_pipboy_available
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* They no longer modify the vault suit movie state, which was an
undesired behavior.
Updated scripting documents.
2025-03-02 11:29:20 +08:00
NovaRain
7eec7a132e
Added settings about Educated, Healer, and Lifegiver to perks.ini
2025-01-27 21:06:15 +08:00
NovaRain
b39d5d9a57
Edits to function documents
2025-01-22 21:37:38 +08:00
NovaRain
6f9d1fc1f8
Added German and French resource files
2025-01-14 12:32:06 +08:00
NovaRain
fee5b7daa1
Reduced the green tone of the message window
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(less pixelated colors and for text clarity)
Updated resource files.
2025-01-11 14:22:42 +08:00
NovaRain
cc7e471df0
Added setting about Comprehension perk to perks.ini
2025-01-07 11:58:45 +08:00
NovaRain
4b8478911e
Added setting about Night Vision perk to perks.ini
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Updated version number.
2025-01-05 21:05:59 +08:00
NovaRain
38eed54c9f
Added upper limit to WorldMapDelay2
2024-11-22 12:50:07 +08:00
NovaRain
ef791b872a
Updated version number and changelog
2024-09-15 12:45:36 +08:00
NovaRain
20bf2ce145
Added a tweak to restore the sneak state when switching between maps
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(can be overridden with map_enter/exit_p_proc in global scripts)
Minor edit to function notes.
2024-07-31 08:23:03 +08:00
NovaRain
486c897243
Added new HOOK_BUILDSFXWEAPON
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* Hook for gsnd_build_weapon_sfx_name
* Fixed long name ACM crash in AutoSearchSFX
* Updated documents
2024-07-19 19:51:04 +08:00
NovaRain
87eca4898a
Scripting headers: add material-related constants, minor lib extensions
2024-07-18 08:36:30 +08:00
NovaRain
33943bb6ff
Added OutlineColorContainers/Corpses to the built-in item highlighting
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Minor code refactor of the built-in item highlighting.
Updated version number.
2024-06-28 22:11:00 +08:00
NovaRain
81f4af927b
Synced item highlighting mod with 4.x
2024-06-28 21:14:46 +08:00
NovaRain
88197f7fed
Corrected proto pid offset in define_extra.h
2024-06-17 15:21:56 +08:00
NovaRain
0b14111472
Further simplification of the previous commit
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Updated sslc_readme.md.
2024-06-15 19:08:04 +08:00
NovaRain
388a5de994
Changed the game mode check in gl_highlighting_lite
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* now opening other interfaces (inventory, options, etc.) will also
turn off highlight.
2024-06-09 12:09:05 +08:00