NovaRain
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569bde5fab
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Code changes to the previous commit
Changed HOOK_CANUSEWEAPON to run for both the player and NPCs.
Updated gl_npcarmor script.
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2021-09-02 11:23:24 +08:00 |
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NovaRain
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428cf42c7d
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Added an additional '"Can't Use" flag to misc flags in item objects
* it makes the weapon object unusable in combat.
Edits to header files.
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2021-08-31 12:35:47 +08:00 |
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NovaRain
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dfd810c9e4
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Fixed the Jet addiction was not removed when using the antidote (#405)
(BGforgeNet/Fallout2_Restoration_Project#118)
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2021-08-29 10:20:01 +08:00 |
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NovaRain
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d9b7a714ec
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Moved some patches/functions between Interface.cpp and MiscPatches.cpp
* And Graphics.cpp and InputFuncs/Input.cpp
Tweaked the buffer flush (actually print to file) rate in Console.cpp.
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2021-08-27 21:00:15 +08:00 |
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NovaRain
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888269af92
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Renamed the var inline functions
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2021-08-27 20:45:53 +08:00 |
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NovaRain
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a275fff434
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Replaced *(TYPE*)FO_VAR with new inline functions
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2021-08-26 10:03:47 +08:00 |
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NovaRain
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3f0216d49b
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Fixed broken ConsoleOutputPath due to the line break support
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2021-08-25 11:33:58 +08:00 |
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NovaRain
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ce64f5d352
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Moved render.cpp/h files to GUI folder/namespace
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2021-08-25 10:14:53 +08:00 |
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NovaRain
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110facfada
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Added support for the newline character '\n' in pro_*.msg files (#401)
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2021-08-25 09:52:05 +08:00 |
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NovaRain
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bb55b97d12
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Some code edits and preparation
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2021-08-24 14:12:32 +08:00 |
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NovaRain
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40538e26d3
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Changed SingleCore to set CPU affinity to the second core if available
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2021-08-23 16:07:29 +08:00 |
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NovaRain
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3bc49e05d5
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Replaced HRP addresses with the define values
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2021-08-23 10:24:27 +08:00 |
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NovaRain
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a6417069ad
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Internal fix for HOOK_REMOVEINVENOBJ
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2021-08-21 11:35:41 +08:00 |
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NovaRain
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c6f17c5b7d
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Fixed ai_check_drugs for AIDrugUsePerfFix=1
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2021-08-21 07:50:04 +08:00 |
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NovaRain
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cf028bcdfe
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Added "util" namespace to EngineUtils.cpp
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2021-08-20 21:34:14 +08:00 |
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NovaRain
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478a522463
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Code fixes to ai_check_drugs_hack in combatAI.cpp
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2021-08-20 07:15:11 +08:00 |
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NovaRain
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a186014895
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Added new EngineTweaks module and TweaksFile option
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2021-08-19 23:09:03 +08:00 |
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NovaRain
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3129e27737
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Fixed a crash when opening a file whose name contains the '%' char
Corrected the code in the previous commit.
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2021-08-19 13:33:52 +08:00 |
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NovaRain
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94dd41f7ac
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Relocated some functions in the previous commit
Added an additional 'Healing Item' flag to ext flags for item protos.
* indicates the item is a healing drug when AI needs to heal itself.
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2021-08-18 12:03:58 +08:00 |
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NovaRain
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e55db2b4da
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Added a fixed implementation of ai_check_drugs_ function
* which has all fixes/hook built-in.
Disabled old fixes for vanilla ai_check_drugs_ in AI.cpp/BugFixes.cpp.
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2021-08-17 12:22:57 +08:00 |
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NovaRain
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3a0e64e3ce
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Added FadeBackgroundMusic option
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2021-08-13 20:10:08 +08:00 |
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NovaRain
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638499b106
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Code edits to ExtraSaveSlots.cpp
* the page numbering is now 0-indexed, to better align with the macros.
Re-numbered save slot control metarules.
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2021-08-13 10:54:57 +08:00 |
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NovaRain
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5ef12b60c5
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Changed the implementation of AutoQuickSave
* now it sets the number of pages used for quick saving.
Added related macros for controlling the save slot with scripts.
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2021-08-12 15:07:24 +08:00 |
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NovaRain
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34ae106fa5
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Improved the page control for ExtraSaveSlots
Minor edits to ddraw.ini.
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2021-08-11 14:09:39 +08:00 |
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NovaRain
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a34aa64ced
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Added AutoSearchSFX option for automatic search of SFX files
Excluded ANIM_walk from the debug log about missing critter art files.
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2021-08-08 22:40:49 +08:00 |
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