Commit Graph
1022 Commits
Author SHA1 Message Date
NovaRain 4ed512855e Added a fix to display the color index 255 of the palette correctly
* in DX9 mode when using the hi-res patch

Some minor code corrections.
2021-09-12 14:41:08 +08:00
NovaRain 95a03d7429 Code corrections 2021-09-07 06:38:42 +08:00
NovaRain 7d7cb9d84e Added missing sounds for the buttons on the world map interface (#373)
Changed the game speed tweak to be active only during the game.
2021-09-06 10:57:10 +08:00
NovaRain d498c86d65 Fixed key repeat delay/rate for game speed tweak (#406)
Removed AffectPlayback option.
2021-09-06 08:12:58 +08:00
NovaRain 806cc765bb Added an additional '"Can't Use" flag to misc flags in item objects
* it makes the weapon object unusable in combat.

Updated gl_npcarmor script.
Edits to header files and hookscripts.md.
2021-09-03 21:30:12 +08:00
NovaRain edc2755ef6 Fixed the Jet addiction was not removed when using the antidote (#405)
(BGforgeNet/Fallout2_Restoration_Project#118)
2021-08-29 10:27:52 +08:00
NovaRain 8ab0e57e58 Replaced *(TYPE*)FO_VAR with new inline functions 2021-08-27 22:26:50 +08:00
NovaRain cb73f4da47 Moved some patches/functions between Interface.cpp and MiscPatches.cpp
* And Graphics.cpp and InputFuncs.cpp.

Tweaked the buffer flush (actually print to file) rate in Console.cpp.
2021-08-27 21:11:13 +08:00
NovaRain be9aeae57a Code edits to Console.cpp 2021-08-25 12:42:23 +08:00
NovaRain 0d0f105ff2 Added support for the newline character '\n' in pro_*.msg files (#401)
(from Crafty)
2021-08-25 09:54:28 +08:00
NovaRain fc1e4e2ac4 Some code edits 2021-08-24 14:22:47 +08:00
NovaRain 4f9fec281e Changed SingleCore to set CPU affinity to the second core if available
Added missing code changes from the previous commit.
2021-08-23 16:15:15 +08:00
NovaRain c7e29b5d01 Replaced HRP addresses with the define values
Refactored get_attack_type opcode.
2021-08-23 15:10:27 +08:00
NovaRain c0737d9bea Fully implemented the new ai_check_drugs function
Added an additional 'Healing Item' flag to ext flags for item protos.
Added new EngineTweaks files and TweaksFile option.
Internal fix for HOOK_REMOVEINVENOBJ.
2021-08-23 10:15:51 +08:00
NovaRain 42d79aec0b Fixed ai_check_drugs for AIDrugUsePerfFix=1 (unimpl.) 2021-08-21 07:53:41 +08:00
NovaRain 90a7b20f9d Fixed a crash when opening a file whose name contains the '%' char
Code edits to ai_check_drugs implementation to converge with 4.x
2021-08-19 13:41:28 +08:00
NovaRain 9091690fdd [Untested] Added a fixed implementation of ai_check_drugs_ function
* which has all fixes/hook built-in.
2021-08-17 12:36:49 +08:00
NovaRain a4b7ac76a0 Added FadeBackgroundMusic option 2021-08-13 20:13:36 +08:00
NovaRain 6b34303268 Code edits to ExtraSaveSlots.cpp
* the page numbering is now 0-indexed, to better align with the macros.

Re-numbered save slot control metarules.
2021-08-13 10:58:55 +08:00
NovaRain cc29d548fe Changed the implementation of AutoQuickSave
* now it sets the number of pages used for quick saving.

Added related macros for controlling the save slot with scripts.
2021-08-12 15:24:13 +08:00
NovaRain 25b8933d7b Improved the page control for ExtraSaveSlots
Minor edits to ddraw.ini.
2021-08-11 14:11:59 +08:00
NovaRain e3b524dd3c Added AutoSearchSFX option for automatic search of SFX files
Excluded ANIM_walk from the debug log about missing critter art files.
2021-08-08 22:42:56 +08:00
NovaRain 077774fad0 Minor edits to the previous commit 2021-08-06 00:55:28 +08:00
NovaRain 7f8356a5c1 Fixed the main menu music stopped when entering load game screen
Added the ability to continuously play the music when moving to another
map that uses the same music.

Updated version number.
2021-08-05 14:18:20 +08:00
NovaRain cabb98949e Removed the extra AP check when AI reloads a weapon
(reloading is possible if there are not enough action points.)
2021-08-01 07:13:46 +08:00