Commit Graph
79 Commits
Author SHA1 Message Date
NovaRain cd4d3b5b2f Some code/document edits 2020-04-02 12:00:52 +08:00
NovaRain f6ae7c5f2c Fixed stuttering when playing avi movies
Fixed a crash when playing mve movies without the hi-res patch.

Minor edits to ddraw.ini and function notes.txt.
2020-03-24 10:55:28 +08:00
NovaRain 0ba3b62eff Improved and fixed the playback of alternative sound files
Added a new mode to play_sfall_sound script function.
2020-03-17 13:08:47 +08:00
NovaRain 517c2e6825 Updated stdafx.h and other code/doc files 2020-02-08 08:48:02 +08:00
NovaRain e153819bcd Added the description for 'div' operator to notes.txt 2020-02-05 23:21:15 +08:00
NovaRain f8cd74cc49 Minor changes to some other code and documents. 2020-01-31 01:23:32 +08:00
NovaRain 408661f42b Rewrote and rename "dialog_box" to "message_box"
Added support for '\n' control character to create_message_window.

Fix the playback of the speech sound file for the death screen.
2020-01-28 13:14:58 +08:00
NovaRain 893847cc6a Added "dialog_box" script function
Added a new attrType value to "get_window_attribute" function.

Tweaked the arg type check for "force_encounter_with_flags" function.
2020-01-27 20:52:01 +08:00
NovaRain 3b2e23fda6 Backported FO1 worldmap features from 4.x
* WorldMapTravelMarkers, WorldMapTerrainInfo options.
* set_terrain_name, set_town_title script functions.
2020-01-26 09:26:41 +08:00
NovaRain 36b3b6a2c7 Added "get_window_attribute" script function (#276) 2020-01-22 21:23:12 +08:00
NovaRain 9f140cf3ca Added a blinking icon to force_encounter/with_flags functions
* currently an icon is always shown for scripted force encounters.
2020-01-20 11:51:17 +08:00
NovaRain 6e6e01ea7f Simplified the code of string_to_case function
Minor edits to some code and documents.
2020-01-17 21:56:12 +08:00
NovaRain 21004e3e63 Combined tolower/toupper in previous commit to "string_to_case" 2020-01-16 20:35:49 +08:00
NovaRain d12db2be28 Added "tolower", "toupper" script functions 2020-01-16 09:46:27 +08:00
NovaRain 85a5ee2a52 Some edits to hookscripts.txt & function notes.txt 2019-12-24 00:57:16 +08:00
NovaRain a9ad1a62eb Tweaked the path to load global shaders in the previous commit
* although 3.8 doesn't have the path issue as 4.x due to the lack of
loading custom .dat, it's better to unify the path in this case.

Refactored the code for DataLoadOrderPatch in the same way as 4.x.
2019-12-15 10:31:50 +08:00
NovaRain 3b82232b46 Edited the description of the functions in the previous commit
Rewrote ASM code for tile_under_cursor script function.
2019-12-14 00:35:05 +08:00
NovaRain 5e704d206f Added "objects_in_radius" and "tile_by_position" script functions 2019-12-13 10:56:15 +08:00
NovaRain b4dac84ddd Rewrote some script functions in ObjectsOps in C++
* remove_script, set/get_script, set_critter_burst_disable.

Changed the return value of get_script to 0 for unscripted objects.
2019-12-09 11:07:40 +08:00
NovaRain 7016690f99 Added "string_format" script function
Rewrote ASM code of opcode handlers in MemoryOp.hpp.
2019-12-03 10:52:56 +08:00
NovaRain 66c237d297 Refactored the code for "substr" script function
* fixed the crashing bug and added a new behavior.

Changed the error message due to missing critter frame (again):
* replaced the interruption with printing the error message to in-game
message window.
2019-11-29 12:13:36 +08:00
NovaRain bbe9a2d26d Added "get_text_width" and "string_compare" script functions
Rewrote set_dm/df_model, set_movie_path functions with WRAP_OPCODE.
2019-11-23 20:32:57 +08:00
NovaRain 3348d8b716 Backported "draw_image" and "draw_image_scaled" functions from 4.1 2019-11-19 20:51:22 +08:00
NovaRain 04ebbaa182 Added three new script window functions:
"show_window", "hide_window", "set_window_flag"

Updated documents.
2019-11-17 08:40:18 +08:00
NovaRain 3c5dc6853a Added "get_sfall_arg_at" script function
Improved the functionality of "inventory_redraw" function.
2019-11-16 22:54:09 +08:00