Commit Graph
169 Commits
Author SHA1 Message Date
NovaRain aa5bd95dfe Fixed AI not checking min HP properly for using stims.
Edited the code of InventoryApCost in Inventory.cpp.
Minor edits to some other code.
2019-05-28 13:51:40 +08:00
NovaRain aa221adea3 Fix for fake perks related functions.
* now fake perks are no longer added to all controlled critters.

Added alternative functions that allow to add fake perks to party
member NPC.

Rewrote set_fake_perk/trait, set_selectable_perk, has_fake_perk/trait
functions in C++.
2019-05-27 12:01:09 +08:00
NovaRain 6a226aef34 Added a tweak to op_use_obj_on_obj_hack in BugFixes (from Mr.Stalin)
Minor edits to code/documents.
2019-05-14 07:16:23 +08:00
NovaRain 6ac9949feb Added "dropping item on the character portrait" event to HOOK_INVENTORYMOVE.
Rewrote get_ini_setting/string script functions in C++.
Rewrote Ray's combat_p_proc fix.
Minor code edits.
2019-05-13 11:29:24 +08:00
NovaRain a63ea24572 Added aspect ratio scaling to draw_image_scaled.
Rewrote create_message_window script function in C++.
2019-05-11 08:49:30 +08:00
NovaRain 4b221b5367 Improved the error handling for previous commit.
Reverted the change in Tiles.cpp from commit 4bc1a422c3.
2019-05-10 10:38:51 +08:00
NovaRain 02c2df50ac Added "draw_image" and "draw_image_scaled" script functions. 2019-05-09 22:22:02 +08:00
NovaRain f788246283 Reordered sfall modules to fix the issue #235
Unified the directory separator in documents.
Updated version number.
2019-04-30 06:45:22 +08:00
NovaRain 3798e5239d Fixed and improved Use32BitHeadGraphics option:
* Fixed the position of the talking head texture when the game res is
larger than 640x480.

* Added the support to use textures without the need of patching
talking head FRM files.

Fixed a bug in item highlighting that item keeps its outline if player
picked it up while holding the highlight key.
2019-04-20 22:49:02 +08:00
NovaRain 69e3faeb7d Reverted some changes in previous commit.
* Now weapons with knockback modifiers applied still stack with others
in the inventory.

Rewrote the code of set/remove_*_knockback functions in C++.
2019-04-17 10:28:14 +08:00
NovaRain 4cdc028cb7 Further implementation of unique ID.
* weapons with knockback modifiers applied will have a special ID
(negative value) that work as a temporary UID for the current game
session.

Added checks on object types to functions in Combat module.
Added the second argument to set_unique_id script function.
2019-04-16 20:33:00 +08:00
NovaRain 7a2b7dee6a Added "picking up item" event to HOOK_INVENTORYMOVE.
Added "set_unique_id" script function.
2019-04-12 12:15:55 +08:00
NovaRain dcf0561653 Added new HOOK_SNEAK (from Mr.Stalin) 2019-04-10 17:13:00 +08:00
NovaRain 5c3f10db91 Edited/reorganized some code.
Updated proto offsets in define_extra.h.
2019-04-10 09:46:31 +08:00
NovaRain aa91e9fad4 Fixed range for object ID.
Added checks for FID in NPC armor appearance mod.
Minor edits to documents.
2019-03-16 08:47:37 +08:00
NovaRain 0f036b26ae Added support for extra perks to has_fake_perk/get_perk_available script functions.
Fixed broken get_perk_available script function.
Some code corrections for Perks.cpp.
2019-03-11 10:07:44 +08:00
NovaRain f289723431 Added "set_drugs_data" script function (from Mr.Stalin)
Fixed vanilla drugs in Drugs.ini not getting loaded.
2019-03-08 21:37:36 +08:00
NovaRain f84578e84b Added displaying the NPC's addictions in the character screen when controlled by the player (from Mr.Stalin)
Added "npc_engine_level_up" script function.
Moved the code of set_map_time_multi to Worldmap handler, and NPCAutoLevel to PartyControl module.
Removed validate_test example function from release builds.
2019-02-27 12:06:06 +08:00
NovaRain 627c0df484 Added a new argument to REMOVEINVENOBJ hook (from Mr.Stalin)
Fixed inconsistent return value of get_npc_level.
2019-02-25 12:26:42 +08:00
NovaRain ae3d4fcb69 Expanded get/inc_npc_level functions to accept party member PIDs (from Mr.Stalin)
Some code correction in Skills.cpp.
2019-02-24 19:26:42 +08:00
NovaRain 0980967cee Changed the implementation of BarBoxes.cpp (from Mr.Stalin)
Added "add_iface_tag" script function.
2019-02-19 21:33:42 +08:00
NovaRain d64b33a946 Minor edits to SpeedPatch and documents. 2019-02-10 09:53:03 +08:00
NovaRain 3eba5c3054 Added two bug fixes for loading a game saved in combat mode (from Mr.Stalin) 2019-01-27 09:20:44 +08:00
NovaRain 80afdae7ba Fixed pickup_obj/drop_obj/use_obj script functions (from Mr.Stalin)
Fixed a crash when calling use_obj/use_obj_on_obj functions without using set_self in global scripts.
2019-01-25 00:30:34 +08:00
NovaRain a95f26a02d Fixed set_self function for use_obj_on_obj, attack, attack_complex vanilla functions (from Mr.Stalin) (#214) 2019-01-21 09:56:06 +08:00