NovaRain
0044af0362
Fixed xp exploit from canceling Here and Now perk
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(when the player has Swift Learner perk)
Removed DisplaySwiftLearnerExp from ddraw.ini (always enabled)
2024-03-29 16:55:00 +08:00
NovaRain
ce0e950884
Minor code edits
2024-03-28 08:34:21 +08:00
NovaRain
a66ff8d252
Edits to gl_partycontrol and main.h
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* it seems no need to "fix" Gecko Skinning perk anymore.
* use array to hold perk levels instead of calling has_trait twice.
2024-03-27 11:18:53 +08:00
NovaRain
9bd9837a7d
Added a new example mod gl_molotov
2024-03-26 12:14:24 +08:00
NovaRain
a89e672355
Fixed add_extra_msg_file loading the same msg file more than once ( #467 )
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Minor code edits.
Updated version number.
2024-03-22 12:07:26 +08:00
NovaRain
b32c358a77
Added a new example mod gl_static_books
2024-03-14 10:20:03 +08:00
NovaRain
1b98bedd6f
Edits to sslc documents
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* edited the description of command line options.
* removed old references of dos4gw.exe (only for pre-2.10) and FSE.
2024-03-11 10:08:31 +08:00
NovaRain
596b485d9c
Fixed the clickability issue of the "Use Inventory Item On" action
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* the game would execute the default action for the overlapped object
instead of the player using the item.
(ref. BGforgeNet/Fallout2_Restoration_Project#271 )
2024-03-05 10:40:10 +08:00
NovaRain
ae53c9586a
Updated npcarmor.ini based on new NPC armor mod
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(ref. BGforgeNet/Fallout2_NPC_Armor@ca93bb6 )
2024-03-05 10:31:16 +08:00
NovaRain
7b53814c82
Updated npcarmor.ini based on newer RPU (v27+)
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(ref. BGforgeNet/Fallout2_NPC_Armor#5 )
2024-03-04 11:52:52 +08:00
NovaRain
e9b40f5491
Tweaked the log for loading global scripts
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* it should be after the game scripts check.
2024-03-03 00:01:07 +08:00
NovaRain
71a7545445
Added additional check to AI weapon switching fix
2024-02-29 13:19:30 +08:00
NovaRain
42ab38a333
Minor edits to ddraw.ini
2024-02-26 09:27:21 +08:00
NovaRain
c540ce8e72
Fixed unnecessary path searching for loading external wrapper
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(ref. https://github.com/sfall-team/sfall/issues/504#issuecomment-1962314458 )
2024-02-24 20:47:31 +08:00
NovaRain
3db8ed3381
Cosmetic edits: unified indentation of switch-case
2024-02-22 08:39:25 +08:00
NovaRain
de009eec4e
Added support for an external DirectDraw wrapper
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(#504 )
2024-02-22 08:36:27 +08:00
NovaRain
9268776736
Added a note about external wrapper to ddraw.ini
2024-02-22 08:35:58 +08:00
NovaRain
c09ed0565b
Further attempt to keep DD7+no windowed for external wrapper
2024-02-20 10:40:27 +08:00
NovaRain
e57f9b5503
Disallowed DX9 mode when using external wrapper
2024-02-19 22:07:44 +08:00
NovaRain
39ed1d313f
Code correction to the previous commit
2024-02-18 01:04:51 +08:00
NovaRain
510bd6ddeb
Added a basic loading process for external ddraw wrapper
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Changed sfall to DD7 if bult-in HRP is enabled but f2_res.ini is
missing.
2024-02-17 19:00:56 +08:00
NovaRain
c0f11b7a46
Fixed critical hit message for super mutants
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* judging from combat.msg, the fix has been applied to a wrong
bodypart since 2.8b.
2024-02-17 07:52:03 +08:00
NovaRain
1cb1284787
Fixed the game disappearing from the taskbar after using Alt+Tab
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Code change to the input patch.
Updated version number.
2024-02-16 09:26:01 +08:00
NovaRain
af2fdb5153
Updated changelog
v4.4.2
2024-02-12 20:45:09 +08:00
NovaRain
22fbac8b9f
Added a fix to prevent integer overflow for inven item stacks
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* This is more of a preventive fix because now it's easier to cause
integer overflow with add_mult_objs_to_inven. Also in case people
use save editor and set silly values to their items.
2024-02-12 09:51:05 +08:00