Commit Graph
29 Commits
Author SHA1 Message Date
NovaRain a5f57d400b Changed the option name of grave containers fix
Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
2021-11-09 10:06:13 +08:00
NovaRain 932a9f37a3 Improved the rendering performance of DX9 modes
Code edits and preparation.
2021-10-01 12:28:33 +08:00
NovaRain 95a10758ae Added the ability to set custom names for unarmed attacks
Updated Translations.ini template.
Commented out empty exit function in some modules.
2021-09-27 10:38:00 +08:00
NovaRain 334957d458 Backported Unarmed module and UnarmedFile option from 4.x 2021-09-23 10:43:38 +08:00
NovaRain c0737d9bea Fully implemented the new ai_check_drugs function
Added an additional 'Healing Item' flag to ext flags for item protos.
Added new EngineTweaks files and TweaksFile option.
Internal fix for HOOK_REMOVEINVENOBJ.
2021-08-23 10:15:51 +08:00
NovaRain 2d7ff1e558 Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.

Code correction in Stats.cpp.
2021-01-25 11:34:41 +08:00
NovaRain 2aa77552f5 Added an option about max HP calculation to the stats ini file
Added an update to the HP stats when the map is loaded first time.
Code edits to Animations.cpp.
Minor code edits.
2021-01-24 22:54:20 +08:00
NovaRain 31af299b4a Added TagSkillMode option to the skills ini file
Added a fix to the radiation handling in the engine when an NPC is under
the player's control.

Code correction in Graphics.cpp.
2021-01-12 12:02:17 +08:00
NovaRain 9116596bf1 Added TagSkillBonus option to the skills ini file
Fixed a crash in the previous commit.
2021-01-06 11:31:07 +08:00
NovaRain 087b259b04 Added more options for tweaking some engine perks to the perks ini file
Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
2021-01-05 14:15:33 +08:00
NovaRain e0f0ee0f7d Fixed the default values for the MovieXX options
Added some comments to elevators.ini & other codes.
Rearranged the functions in NewGame2().
Updated FalloutEngine.h for previous commit.
Updated version number.
2020-07-18 22:28:22 +08:00
NovaRain cc9807344a Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:20:48 +08:00
NovaRain 8924257aee Added a new flag to MainMenuFontColour option
* set bit 1 of the first byte to only change the color of version text
(old behavior)
2019-10-15 11:58:49 +08:00
NovaRain 3744c0b165 Added optional options to the perks ini file
* to toggle modification sections for perks and traits.

Backported ini reading functions from 4.x to main.cpp, and edited
related code in Perks.cpp (need to implement to other source later)

Added error/warning icons to message boxes.
2019-10-14 15:30:46 +08:00
NovaRain cbb739bd7c Added options for tweaking some engine perks to the perks ini file
Minor code edits to main.cpp and ObjectsOps.hpp.
2019-09-06 13:13:40 +08:00
NovaRain 520f939afa Improved the fix in previous commit.
* now ignoring the inv capacity only happens in combat for preventing
AI inf loop. The vanilla behavior still applies outside of combat.
* added a correct message for NPC not being able to pick up an item.
2019-05-18 11:09:04 +08:00
NovaRain 26e814581f Changed hero_select_win function to require an AppHeroWin.frm file in the art\intrface\ folder (from Mr.Stalin) 2019-03-25 21:01:23 +08:00
NovaRain e11755cb2d Added CorpseDeleteTime option (from Mr.Stalin)
Fixed some functionality issues of fake perks.
2019-03-15 19:20:30 +08:00
NovaRain 4edf36a1dc Removed some more unnecessary memset code.
Added note on effect flags to CriticalOverrides.ini.
2019-01-31 09:12:15 +08:00
NovaRain 2b7754746c Refactored code in Books.cpp.
Increased the maximum number of books in BooksFile to 50.
Moved scattered Cpp11_emu.h includes from various cpp files to main.h.
2019-01-29 11:11:03 +08:00
NovaRain e320acce0b Expanded create/temp_array functions to allow creating a new "lookup" type of associative array (from Mr.Stalin) 2019-01-08 06:52:00 +08:00
NovaRain 11c15cec93 Refactored some ASM code in BurstMods.cpp, Inventory.cpp, Credits.cpp, AnimationsAtOnceLimit.cpp. 2019-01-01 10:27:40 +08:00
NovaRain f36bd6fb61 Improved the functionality of ElevatorsFile to allow to change the FRM images of the elevator panel and create new elevator types (from Mr.Stalin) 2018-12-31 10:10:06 +08:00
NovaRain c80224f661 Simplified and reformatted code in Perks.cpp (from Mr.Stalin)
Replaced some 'strcpy_s' usages to 'strncpy_s' in Perks.cpp.
2018-12-15 18:55:40 +08:00
NovaRain cc2b95d64e Added displaying party member's current level & AC & addict flag info to the combat control panel (from Mr.Stalin)
Added additional notes to HOOK_COMBATDAMAGE in hookscripts.txt (#204)
2018-10-16 10:14:32 +08:00