NovaRain
a5f57d400b
Changed the option name of grave containers fix
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Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
2021-11-09 10:06:13 +08:00
NovaRain
932a9f37a3
Improved the rendering performance of DX9 modes
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Code edits and preparation.
2021-10-01 12:28:33 +08:00
NovaRain
95a10758ae
Added the ability to set custom names for unarmed attacks
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Updated Translations.ini template.
Commented out empty exit function in some modules.
2021-09-27 10:38:00 +08:00
NovaRain
334957d458
Backported Unarmed module and UnarmedFile option from 4.x
2021-09-23 10:43:38 +08:00
NovaRain
c0737d9bea
Fully implemented the new ai_check_drugs function
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Added an additional 'Healing Item' flag to ext flags for item protos.
Added new EngineTweaks files and TweaksFile option.
Internal fix for HOOK_REMOVEINVENOBJ.
2021-08-23 10:15:51 +08:00
NovaRain
2d7ff1e558
Changed "obj_under_cursor" for the movement cursor
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* the function is not designed for use with it.
Code correction in Stats.cpp.
2021-01-25 11:34:41 +08:00
NovaRain
2aa77552f5
Added an option about max HP calculation to the stats ini file
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Added an update to the HP stats when the map is loaded first time.
Code edits to Animations.cpp.
Minor code edits.
2021-01-24 22:54:20 +08:00
NovaRain
31af299b4a
Added TagSkillMode option to the skills ini file
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Added a fix to the radiation handling in the engine when an NPC is under
the player's control.
Code correction in Graphics.cpp.
2021-01-12 12:02:17 +08:00
NovaRain
9116596bf1
Added TagSkillBonus option to the skills ini file
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Fixed a crash in the previous commit.
2021-01-06 11:31:07 +08:00
NovaRain
087b259b04
Added more options for tweaking some engine perks to the perks ini file
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Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
2021-01-05 14:15:33 +08:00
NovaRain
e0f0ee0f7d
Fixed the default values for the MovieXX options
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Added some comments to elevators.ini & other codes.
Rearranged the functions in NewGame2().
Updated FalloutEngine.h for previous commit.
Updated version number.
2020-07-18 22:28:22 +08:00
NovaRain
cc9807344a
Fixed Auto Doors example script mod
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Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:20:48 +08:00
NovaRain
8924257aee
Added a new flag to MainMenuFontColour option
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* set bit 1 of the first byte to only change the color of version text
(old behavior)
2019-10-15 11:58:49 +08:00
NovaRain
3744c0b165
Added optional options to the perks ini file
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* to toggle modification sections for perks and traits.
Backported ini reading functions from 4.x to main.cpp, and edited
related code in Perks.cpp (need to implement to other source later)
Added error/warning icons to message boxes.
2019-10-14 15:30:46 +08:00
NovaRain
cbb739bd7c
Added options for tweaking some engine perks to the perks ini file
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Minor code edits to main.cpp and ObjectsOps.hpp.
2019-09-06 13:13:40 +08:00
NovaRain
520f939afa
Improved the fix in previous commit.
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* now ignoring the inv capacity only happens in combat for preventing
AI inf loop. The vanilla behavior still applies outside of combat.
* added a correct message for NPC not being able to pick up an item.
2019-05-18 11:09:04 +08:00
NovaRain
26e814581f
Changed hero_select_win function to require an AppHeroWin.frm file in the art\intrface\ folder (from Mr.Stalin)
2019-03-25 21:01:23 +08:00
NovaRain
e11755cb2d
Added CorpseDeleteTime option (from Mr.Stalin)
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Fixed some functionality issues of fake perks.
2019-03-15 19:20:30 +08:00
NovaRain
4edf36a1dc
Removed some more unnecessary memset code.
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Added note on effect flags to CriticalOverrides.ini.
2019-01-31 09:12:15 +08:00
NovaRain
2b7754746c
Refactored code in Books.cpp.
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Increased the maximum number of books in BooksFile to 50.
Moved scattered Cpp11_emu.h includes from various cpp files to main.h.
2019-01-29 11:11:03 +08:00
NovaRain
e320acce0b
Expanded create/temp_array functions to allow creating a new "lookup" type of associative array (from Mr.Stalin)
2019-01-08 06:52:00 +08:00
NovaRain
11c15cec93
Refactored some ASM code in BurstMods.cpp, Inventory.cpp, Credits.cpp, AnimationsAtOnceLimit.cpp.
2019-01-01 10:27:40 +08:00
NovaRain
f36bd6fb61
Improved the functionality of ElevatorsFile to allow to change the FRM images of the elevator panel and create new elevator types (from Mr.Stalin)
2018-12-31 10:10:06 +08:00
NovaRain
c80224f661
Simplified and reformatted code in Perks.cpp (from Mr.Stalin)
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Replaced some 'strcpy_s' usages to 'strncpy_s' in Perks.cpp.
2018-12-15 18:55:40 +08:00
NovaRain
cc2b95d64e
Added displaying party member's current level & AC & addict flag info to the combat control panel (from Mr.Stalin)
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Added additional notes to HOOK_COMBATDAMAGE in hookscripts.txt (#204 )
2018-10-16 10:14:32 +08:00