Commit Graph
152 Commits
Author SHA1 Message Date
NovaRain c1ec4057a6 Code edits on Graphics.cpp & ScriptExtender.cpp.
Minor edits on some other code.
Added the missing Test_ForceFloats option to ddraw.ini.
2019-05-07 14:04:36 +08:00
NovaRain cbd3964ae5 Moved worldmap related code from main.cpp to the new Worldmap.cpp. 2019-05-02 21:02:49 +08:00
NovaRain 3c255085ed Replaced ASM code in various opcodes with macros (from Mr.Stalin)
Unified the directory separator in documents.
Updated version number.
2019-04-30 10:38:39 +08:00
NovaRain 560eead694 Rewrote Force Encounter script function code.
Changed set_global_script_repeat/type & set_self to use fastcall.
Minor edits to BugFixes.cpp and ddraw.ini.
2019-04-24 15:06:07 +08:00
NovaRain 2df1dfbadc Fixed and improved Use32BitHeadGraphics option:
* Fixed the position of the talking head texture when the game res is
larger than 640x480.

* Added the support to use textures without the need of patching
talking head FRM files.
2019-04-23 07:35:18 +08:00
NovaRain ceb55cdfa9 Fixed the start procedure not being called correctly
* If the required standard script procedure is missing, the procedure
above the start proc is called instead of the start (from Crafty)

Added a id reversion mechanism to remove_weapon_knockback.
2019-04-15 13:04:15 +08:00
NovaRain 5d7ee90f71 Fixed a duplicate obj_dude script being created when loading a saved game.
Added a fix to prevent the reserved object IDs of the player and party members from being generated for other objects.
Moved SkipOpeningMovies to movies.cpp.
Added log entries for various Init() functions in main.cpp.
Renamed timer.cpp/h to SpeedPatch.cpp/h.
2019-03-31 23:02:56 +08:00
NovaRain 6193afff11 Added DisableSpecialMapIDs option (from Mr.Stalin)
Fixed the overflow of the automap tables when the number of maps in maps.txt is more than 160.
2019-03-30 11:09:35 +08:00
NovaRain a62a4d6911 Added SpecialDeathGVAR option to override the global variable number for special death.
Minor fix for Stats.ini.
2019-03-17 10:38:32 +08:00
NovaRain 20746abba2 Fixed range for object ID.
Minor edits to documents.
2019-03-16 08:53:20 +08:00
NovaRain e11755cb2d Added CorpseDeleteTime option (from Mr.Stalin)
Fixed some functionality issues of fake perks.
2019-03-15 19:20:30 +08:00
NovaRain 08b9d98d3b Fixed the screen not returning to the player when moving a controlled critter to another elevation of the map.
Refactored some code in Bugs.cpp.
2019-03-04 12:55:34 +08:00
NovaRain 7bcf06c227 Fixed the negative skill points of a skill not being taken into account when calculating the skill level (from Mr.Stalin, #202)
Fixed the return value of has_skill function for incorrect skill numbers.
2019-02-21 10:57:53 +08:00
NovaRain f5c570ddc1 Removed MultiPatches from ddraw.ini, now it's always enabled.
Minor edits to main.cpp and Arrays.cpp.
Updated version number.
2019-02-19 12:07:40 +08:00
NovaRain 504f66f002 Moved DontDeleteProtos option from main.cpp to DebugEditor.cpp.
Updated Auto Doors script mod from Mr.Stalin and ddraw.ini.
2019-02-11 13:59:37 +08:00
NovaRain 76f2301b6c Minor edits to speed tweak and documents. 2019-02-10 09:56:28 +08:00
NovaRain 222f3eaf68 Refactored and fixed speed patch related code (from Mr.Stalin)
Rewrote ASM code of WorldMapFpsPatch functions.
2019-02-08 12:53:13 +08:00
NovaRain ca5781a44a Refactored world map related code/funcs in main.cpp (from Mr.Stalin)
Fixed TimeLimit option and removed the pointless value of -2 (now it works the same as -3).
Fixed the slow mouse cursor on the world map when WorldMapFPSPatch is enabled.
2019-02-03 09:32:16 +08:00
NovaRain 8a4a83c8f8 Added HideObjIsNullMsg option to [Debugging].
Moved DebugEditor option from MiscPatches.cpp to DebugEditor.cpp.
2019-01-27 10:43:54 +08:00
NovaRain 42566cc9da Added AttackComplexFix option (from Mr.Stalin) 2019-01-23 09:33:54 +08:00
NovaRain b008502e13 Added error message when the name for sfall global variable is not equal to 8 characters.
Fixed error in FileSystem.cpp from the previous commit.
Updated version number.
2019-01-21 13:55:42 +08:00
NovaRain 26ab38c6c3 Changed critical table to be loaded before global scripts.
Removed redundant ClearGlobals() in LoadGameHook.cpp (already run in ResetState(1) above)
Updated version number and year.
2018-12-30 10:08:47 +08:00
NovaRain 9b50e6be1e Added UseWalkDistance option (from Mr.Stalin) (#46) 2018-12-28 20:06:55 +08:00
NovaRain dea0e596c3 Minor code edit on main.cpp. 2018-12-17 09:44:36 +08:00
NovaRain deb0299776 Added an option to fix AI not taking chem_primary_desire in AI.txt as drug use preference when using drugs in their inventory (from Mr.Stalin)
Minor edits to some code files.
2018-11-26 09:59:14 +08:00