 NovaRainandGitHub
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61615930b6
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Merge pull request #75 from FakelsHub/3.8-anim_fix
Fixed the game hanging in the combat mode when using reg_anim_animate() inside damage_p_proc (from Crafty, #75)
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2017-03-23 07:43:57 +08:00 |
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 NovaRainandGitHub
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62e5559aea
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Merge branch '3.8-maintenance' into 3.8-anim_fix
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2017-03-23 07:30:36 +08:00 |
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phobos2077
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f2243f2874
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Added definitions for AnimationSet structures (based on Crafty's work); refactor Proto struct definitions, added a couple of static asserts for safety
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2017-03-23 01:57:06 +07:00 |
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phobos2077
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52e24a4dd4
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Added a hack from Crafty that allows to use reg_anim_animate() inside combat_p_proc without game hanging in eternal loop #75
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2017-03-23 01:13:49 +07:00 |
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NovaRain
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50c91db5ea
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Moved part of AnimationsAtOnceInit code from main.cpp to AnimationsAtOnceLimit.cpp.
Changed the if condition for ProcessorIdle to make sure out-of-bounds values not resulting in unexpected but valid values.
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2017-03-21 21:05:44 +08:00 |
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NovaRain
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b1624e5acf
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Fixed vanilla to-hit calculation being broken by the previous TOHIT hook commit.
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2017-03-20 13:57:11 +08:00 |
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NovaRain
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1644ca437c
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Fixed vanilla to-hit calculation being broken by the previous TOHIT hook commit.
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2017-03-20 13:56:03 +08:00 |
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NovaRain
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4482630f9a
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Updated credits.
Unified the wording of some log entries.
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2017-03-19 08:32:47 +08:00 |
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NovaRain
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024b1dbf6f
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Backported the fix for TOHIT hook from 4.0 development branch (commit 7bbe84feef)
Updated credits.
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2017-03-19 08:29:27 +08:00 |
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phobos2077
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7bbe84feef
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Fixed TOHIT hook issues: added 3 missing hook arguments, fixed incorrect attack type argument being passed to vanilla function, thus potentially breaking vanilla to hit calculations, even when not using any scripts at all
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2017-03-18 21:45:28 +07:00 |
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NovaRain
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659da227f4
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Fixed incorrect "\r\r\n" being printed in sfall-log.txt.
Simplified Jet Antidote fix.
Unified the wording of some log entries.
Changed sprintf to _snprintf_s for SimplePatch.
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2017-03-18 22:42:19 +08:00 |
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phobos2077
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c83fe0690b
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Merge branch 'develop' of https://github.com/phobos2077/sfall into develop
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2017-03-18 20:26:11 +07:00 |
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phobos2077
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76e32e1bef
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InputFuncs: added OnMouseClick delegate, moved debug editor related code into new module;
HookScripts: added check for map being loaded in MouseClick hook, minor renaming.
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2017-03-18 20:23:34 +07:00 |
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NovaRain
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92c599e1a2
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Fixed incorrect "\r\r\n" being printed in sfall-log.txt.
Simplified Jet Antidote fix.
Changed sprintf with _snprintf_s for SimplePatch to prevent warning C4995 when compiling with v140_xp toolset.
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2017-03-18 21:12:28 +08:00 |
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phobos2077
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1f74aa5c22
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Refactor LoadGameHook: replaced MainMenuLoop hook with separate game_reset and main_init_system hooks #83
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2017-03-18 18:24:08 +07:00 |
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 phobos2077andNovaRain
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b48549b524
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Fixed 0 prices in all shops when not using barter mods
(cherry picked from commit 2d278bf4c7)
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2017-03-18 10:34:01 +08:00 |
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phobos2077
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2525e8a005
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Prevent crashes due to global scripts being executed during game closing
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2017-03-18 03:21:50 +07:00 |
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phobos2077
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7c661ce408
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Merge branch 'develop' of https://github.com/phobos2077/sfall into develop
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2017-03-18 02:59:04 +07:00 |
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phobos2077
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2d278bf4c7
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Fixed 0 prices in all shops when not using barter mods
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2017-03-18 02:58:41 +07:00 |
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NovaRain
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fc99baa0c6
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Changed SkipSizeCheck and ExtraCRC to not require enabling sfall debugging mode.
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2017-03-16 22:52:58 +08:00 |
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NovaRain
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bf61051887
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Updated documentation on hook scripts.
Minor edits to missing d3dx9 dll message.
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2017-03-16 22:03:33 +08:00 |
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NovaRain
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0b739b7d77
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Fixed inconsistent behavior of motion sensor flag 2; now motion sensor truly does not require any charges to work.
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2017-03-16 07:38:43 +08:00 |
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phobos2077
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2fbf4a0518
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Add notes for new scripting functions
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2017-03-16 02:01:29 +07:00 |
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phobos2077
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9514602f91
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Removed CommonTypes.h, it's redundant because with precompiled header, Windows.h defines are available everywhere
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2017-03-16 01:33:11 +07:00 |
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phobos2077
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adf8dd13dd
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Moved highlighting-related settings into new "sfall-mods.ini", dedicated for scripted sfall mods;
Reverted description for MotionScannerFlags 1 and 2, it was actually correct before.
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2017-03-16 01:21:20 +07:00 |
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