NovaRain
eecf763ab7
Forgot to commit main.cpp in 1209b7e
v3.8.31
2021-10-15 12:30:48 +08:00
NovaRain
b9b7e24c1a
Fixed a rounding error in Glovz's damage formula
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Updated Russian and Germen translations.
2021-10-15 10:24:08 +08:00
NovaRain
09fe57a099
Updated translation ini files
2021-10-14 09:31:58 +08:00
NovaRain
1209b7efc1
Code edits converge with 4.x
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* improved the behavior of SpeedInterfaceCounterAnims=3.
* now sfall will always create sfall-log.txt, still won't write any
unless debug options are enabled in ddraw.ini.
2021-10-13 14:12:23 +08:00
NovaRain
4bcf96dfe8
Simplified the code in the previous commit
2021-10-10 10:28:41 +08:00
NovaRain
93c6cf5222
Fixed the execution of use_p_proc handler for grave type containers
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* "grave type" is a container with only two frames (open/closed)
* in vanilla code, using a grave type container in the open state does
not execute use_p_proc in its script like other containers do.
2021-10-08 11:06:57 +08:00
NovaRain
0ab0a592b4
Reverted the previous commit and added "obj_is_openable" function
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* the previous commit conflicts with BIS document.
2021-10-08 09:41:25 +08:00
NovaRain
dfcc698c7a
Fixed the return value of obj_is_open function
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* for containers with only one frame (e.g. shelves)
Minor edits to the previous commit.
2021-10-07 13:46:30 +08:00
NovaRain
4137e6e977
Added loading sfall.dat resource file
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* localized sfall_XX.dat is also supported.
Minor code refactoring in ScriptExtender.cpp.
Minor edit to sfall function notes.
2021-10-06 21:28:12 +08:00
NovaRain
5c1cccae8f
Backported "set_scr_name" script function from 4.x
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Updated documents for the function.
Changed some make_pair to bare pair for map insertion.
2021-10-05 22:04:12 +08:00
NovaRain
e3cb0bbaf5
Fixed crash at the end of DS sound playback
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* revert to the previous implementation.
2021-10-05 13:42:52 +08:00
NovaRain
9db8736033
Code corrections converge with 4.x
2021-10-04 13:06:13 +08:00
NovaRain
932a9f37a3
Improved the rendering performance of DX9 modes
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Code edits and preparation.
2021-10-01 12:28:33 +08:00
NovaRain
95a10758ae
Added the ability to set custom names for unarmed attacks
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Updated Translations.ini template.
Commented out empty exit function in some modules.
2021-09-27 10:38:00 +08:00
NovaRain
b6f559755f
Minor code edits to the previous commit
2021-09-26 07:35:55 +08:00
NovaRain
759ef35432
Added the display of actual damage for unarmed attacks in inven
2021-09-25 20:19:48 +08:00
NovaRain
334957d458
Backported Unarmed module and UnarmedFile option from 4.x
2021-09-23 10:43:38 +08:00
NovaRain
76e78fb2be
Minor edits to code and project file
2021-09-22 11:20:10 +08:00
NovaRain
1ee2e5eeda
Added a tweak to keep the selected attack mode for unarmed attacks
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* was reset when the inventory is closed or the combat ends.
2021-09-20 11:20:14 +08:00
NovaRain
b7ef4a6aed
Added Polish translation (from JaidenIsPink)
2021-09-17 21:57:19 +08:00
NovaRain
73e17ddbef
Some code edits and preparation
2021-09-17 10:55:54 +08:00
NovaRain
4ed512855e
Added a fix to display the color index 255 of the palette correctly
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* in DX9 mode when using the hi-res patch
Some minor code corrections.
2021-09-12 14:41:08 +08:00
NovaRain
95a03d7429
Code corrections
2021-09-07 06:38:42 +08:00
NovaRain
7d7cb9d84e
Added missing sounds for the buttons on the world map interface ( #373 )
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Changed the game speed tweak to be active only during the game.
2021-09-06 10:57:10 +08:00
NovaRain
d498c86d65
Fixed key repeat delay/rate for game speed tweak ( #406 )
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Removed AffectPlayback option.
2021-09-06 08:12:58 +08:00