Commit Graph
1322 Commits
Author SHA1 Message Date
NovaRain c476e54db0 Added reg_anim_animate_and_move script function 2023-12-27 13:21:40 +08:00
NovaRain 95dc75da38 Fixed right arm critical hit messages for some critter types
(BGforgeNet/Fallout2_Restoration_Project#256)
2023-12-19 21:02:19 +08:00
NovaRain e276c59447 Tweaked the condition check for instadeath fix 2023-12-15 20:45:30 +08:00
NovaRain 1c3e2f2eb1 Fixed 0 dmg instadeath crits with HOOK_COMBATDAMAGE 2023-12-15 09:18:26 +08:00
NovaRain 3dcc26a739 Fixed skipping to lv99 when leveling up from lv97
(mentioned in Per's guide)

Minor code edits.
2023-12-04 21:53:26 +08:00
NovaRain 8ef6a66134 Use proper size directives in ASM code 2023-12-02 18:32:19 +08:00
NovaRain 0bba6ccb54 Engine now uses 'English' as the fallback language for the credits
Updated version number.
2023-11-30 22:44:17 +08:00
NovaRain 8f846eda6e Updated changelog for better clarity v3.8.41 2023-11-20 21:28:42 +08:00
NovaRain 572cbd059f Updated changelog 2023-11-20 10:20:02 +08:00
NovaRain f02ba1993b Fixed create_object_sid when passing 0 as the script index number
* would result in a crash. Now it allows creating an object with no
script (different from -1, which just doesn't touch default script).
2023-11-14 21:49:36 +08:00
NovaRain f800b7bb33 Tweaked the position of the ammo bar 2023-10-30 21:33:04 +08:00
NovaRain de3d6256e3 Fixed incorrect data for saved arrays
Updated version number.
2023-10-27 22:43:23 +08:00
NovaRain ae0f3d6fdc Fixed crash when calling start_gdialog outside talk_p_proc
(the fix was embedded in StartGDialogFix, now it works regardless of
the option.)
2023-10-19 15:18:17 +08:00
NovaRain f46ffb4ea5 Updated documents (mainly array functions) 2023-10-16 11:34:45 +08:00
NovaRain c7ecf1c070 Changed the "best armor" score calc to exclude EMP
(gameplay mod friendly)
2023-10-07 19:45:19 +08:00
NovaRain 8c277730bf Updated NPC combat control mod for player's Jinxed trait/perk
* controlled critters will now be "Jinxed" as well
2023-10-05 09:26:35 +08:00
NovaRain 898e7bb4e0 Removed AdditionalWeaponAnims from ddraw.ini (always enabled)
Updated version number.
2023-10-05 09:11:17 +08:00
NovaRain 3e955572be Corrected the description of CALCAPCOST hook 2023-09-30 17:18:51 +08:00
NovaRain 7fc5dc47b4 Fixed German translation 2023-08-26 01:41:58 +08:00
NovaRain 71e3ee4801 Improved compatibility with pre-SP4 Win2000
Moved the LoadLibrary call out of DllMain entry point.
Updated version number and changelog.
v3.8.40.1
2023-08-24 21:42:27 +08:00
NovaRain 59eacce6be Updated changelog and other documents v3.8.40 2023-08-21 14:24:44 +08:00
NovaRain ff53d2515d Fixed UpdateHPStat() for not properly capping HP
* when a critter has modified base value of max HP in its proto.
2023-08-09 10:30:58 +08:00
NovaRain 8fd5182bb5 Renamed "string_pos" function to "string_find" 2023-08-09 08:57:03 +08:00
NovaRain 2677d9faa7 Fixed the backward compatibility of get_npc_level
(broken in commit 347dc85)
2023-08-04 09:15:01 +08:00
NovaRain 9fe3ed5d98 Headers update
- Synced a small number of defines from RPU headers
- Removed duplicate defines from define_lite
2023-07-31 20:55:34 +08:00