Commit Graph
163 Commits
Author SHA1 Message Date
NovaRain 40f2050f8c Minor edits to ddraw.ini and define_extra.h 2023-05-29 15:22:45 +08:00
NovaRain c33c200b51 Sync header changes with develop branch 2023-05-25 09:37:54 +08:00
NovaRain ddf2854938 Added "set_spray_settings" function for scriptable burst
Added documentation for set_spray_settings.
Remove postbuild.cmd from git.
2023-05-19 09:51:58 +08:00
NovaRain ff1c87f0c5 Updated gl_compute_damage example script from 4.x
* with script-based YAAM implementation.

Sync header changes with develop branch.

Changed AttackSubType enum "GUNS" to "RANGED".
(to be in line with define_extra.h, the naming is from RE/CE.)
2023-05-15 12:16:23 +08:00
NovaRain 66c0ed8cb2 Updated some defines
- ATKMODE defines removed to avoid confusion - these are really two 4-bit fields, not bit flags!
2023-05-14 08:24:02 +08:00
NovaRain f3bbfbfa28 Sync header changes with develop branch 2023-05-08 17:30:09 +08:00
NovaRain 736c2cb6fe Backported "item_make_explosive" script function
Updated documents for the function.
Removed deprecated "register" keyword.
2023-03-10 21:08:05 +08:00
NovaRain 6903d59e6d Renamed some object flags 2023-03-05 10:21:17 +08:00
NovaRain 67b46cd4a6 Backported three more hooks from 4.1:
* USESKILLON, ONEXPLOSION, SETLIGHTING.

Backported PartyMemberSkillFix option from 4.1.
Updated documents.
2022-12-01 08:41:05 +08:00
NovaRain bb13e3f219 Backported 5 game hooks from 4.1/4.2:
* SNEAK, STDPROCEDURE, STDPROCEDURE_END, TARGETOBJECT, ENCOUNTER.

Updated documents and example mods.
2022-11-29 14:27:10 +08:00
NovaRain 7ecdfe362f Backported three game hooks from 4.1:
* USEANIMOBJ, EXPLOSIVETIMER, DESCRIPTIONOBJ

Updated documents and example mods
2022-11-27 09:27:46 +08:00
NovaRain 4f34217625 Backported game hooks from 4.0.x
* COMBATTURN is not implemented.

Updated documents.
2022-11-26 09:57:01 +08:00
NovaRain f4c72a4e6e Edited the format for window title
Reorganized RMOBJ_* defines in define_extra.h.
2022-10-27 17:21:57 +08:00
NovaRain f94cadf767 Backported rest related script functions from 4.x
* set_rest_heal_time, set_rest_mode, get/set_can_rest_on_map
2022-09-20 09:14:08 +08:00
NovaRain aea263eddd Backported "dialog_message" script function
Updated documents for the function.
2022-08-19 09:12:48 +08:00
NovaRain b7fc0fb1d7 Fixed HOOK_REMOVEINVENOBJ to match RMOBJ_* defines
Edits to define_extra.h for RMOBJ_* defines
2022-08-14 11:04:46 +08:00
NovaRain d8fafa85a9 Added support for editor.msg to message_str_game
Edits to header files.
2022-08-09 08:14:04 +08:00
NovaRain e70005dbd5 Added "get_terrain_name" script function
Updated documents for the function.
Minor edits to other code.
2022-06-14 21:09:31 +08:00
NovaRain e9662f49dd Updated define_extra.h 2021-10-16 07:25:26 +08:00
NovaRain 0ab0a592b4 Reverted the previous commit and added "obj_is_openable" function
* the previous commit conflicts with BIS document.
2021-10-08 09:41:25 +08:00
NovaRain 5c1cccae8f Backported "set_scr_name" script function from 4.x
Updated documents for the function.
Changed some make_pair to bare pair for map insertion.
2021-10-05 22:04:12 +08:00
NovaRain 4ed512855e Added a fix to display the color index 255 of the palette correctly
* in DX9 mode when using the hi-res patch

Some minor code corrections.
2021-09-12 14:41:08 +08:00
NovaRain 806cc765bb Added an additional '"Can't Use" flag to misc flags in item objects
* it makes the weapon object unusable in combat.

Updated gl_npcarmor script.
Edits to header files and hookscripts.md.
2021-09-03 21:30:12 +08:00
NovaRain 6b34303268 Code edits to ExtraSaveSlots.cpp
* the page numbering is now 0-indexed, to better align with the macros.

Re-numbered save slot control metarules.
2021-08-13 10:58:55 +08:00
NovaRain cc29d548fe Changed the implementation of AutoQuickSave
* now it sets the number of pages used for quick saving.

Added related macros for controlling the save slot with scripts.
2021-08-12 15:24:13 +08:00