NovaRain
3e982be4b6
Removed RemoveWindowRounding option because it doesn't affect anything.
2018-11-01 09:54:37 +08:00
NovaRain
a3b456cf0a
Added a new return value to HOOK_KEYPRESS to override the pressed key (from Crafty)
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Added check for map being loaded to KeyPress/MouseClick hooks.
2018-10-28 08:51:01 +08:00
NovaRain
5eda8dd7a0
Backported a new mode of metarule2_explosions from 4.0.
2018-10-17 22:30:07 +08:00
NovaRain
cc2b95d64e
Added displaying party member's current level & AC & addict flag info to the combat control panel (from Mr.Stalin)
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Added additional notes to HOOK_COMBATDAMAGE in hookscripts.txt (#204 )
2018-10-16 10:14:32 +08:00
NovaRain
f4d7ccef40
Fixed typo in the previous commit.
2018-10-14 10:15:02 +08:00
NovaRain
930f463000
Backported expanded is_iface_tag_active function from 4.0, and refactored show/hide_iface_tag functions as well.
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Minor edits to a couple of documents.
2018-10-11 23:56:11 +08:00
NovaRain
e1aefcc1ed
Refactored BonusHtHDamageFix/DisplayBonusDamage code in AmmoMod.cpp (from Mr.Stalin)
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Fixed DisplayBonusDamage not being applied on Melee Damage stat in the character screen when BonusHtHDamageFix is enabled.
Reimplemented INTFACEUSE/INTFACELOOT/BARTER game mode flags, and backported inventory_redraw script function from 4.0.
2018-10-11 11:19:22 +08:00
NovaRain
dad0860d6e
Changed implementation of StartGDialogFix, additionally fixed the game crash if calling start_gdialog function outside of talk_p_proc procedure for talking heads.
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Fixed "Heave Ho!" perk increasing strength stat above 10 when determining the max range of thrown weapons.
Moved SpecialUnarmedAttacksFix to BugFixes.cpp and simplified the code.
Added comments to old ApplyHeaveHoFix in Perks.cpp.
Backported some non-hook related script functions from 4.0: item_weight, get/set_outline, get/set_flags, tile_refresh_display, outlined_object, get/set_cursor_mode, display_stats, get/set_map_enter_position, attack_is_aimed.
2018-10-10 17:24:05 +08:00
NovaRain
a7e492a80f
Backported get/set_proto_data changes and LoadProtoMaxLimit option from the develop branch.
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Added more definitions to define_extra.h.
2018-10-08 21:45:16 +08:00
NovaRain
d117296990
Backported "create_win" script function and InterfaceDontMoveOnTop option from the developt branch.
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Updated version number.
2018-10-02 12:15:48 +08:00
NovaRain
8db528330b
Fixed the max text width of player name in inventory.
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Added an 8 lines limit to the underline position fix.
Some minor ASM code edits.
Minor edit to document.
2018-09-25 14:17:45 +08:00
NovaRain
f6c4e5133c
Fixed ai_retrieve_object_ engine function not returning the requested object when there are different objects with the same ID (from Mr.Stalin)
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Added info about map_*_p_proc procedures to the global script section in notes.txt.
2018-09-23 08:15:52 +08:00
NovaRain
2e30c86467
Added "get_current_inven_size" script function.
2018-09-21 19:27:57 +08:00
NovaRain
540abbe273
Fixed a bug in DisplaySecondWeaponRange that didn't display correct weapon range when the secondary mode is aimed (e.g. spear and throwing knife)
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Added more info about unwielding in HOKK_INVENWIELD to hookscripts.txt.
2018-06-11 13:47:20 +08:00
NovaRain
01214633f4
Simplified the code in BarBoxes.cpp.
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Updated version number.
Fixed a minor typo in function notes.txt.
2018-05-27 16:42:34 +08:00
NovaRain
9b67db7208
Fixed broken get_attack_type function (from Mr.Stalin and Crafty)
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Replaced some SafeWriteX usages with SafeMemSet for writing serial NOPs.
Minor edits to documents.
2018-05-08 15:39:39 +08:00
NovaRain
e92ded34e4
Added "floor2" script function to work with ceil ( #109 )
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Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
2018-04-28 11:16:10 +08:00
NovaRain
1689542165
Fixed the last additional notification boxes to the interface being missing ( #140 )
2018-04-26 10:11:22 +08:00
NovaRain
2c86201db9
Updated README.txt for info about additional headers/libraries.
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(cherry picked from commit e474ba1660 )
2018-04-21 09:19:20 +08:00
NovaRain
d7c9acf713
Added set_ini_setting to documents, and updated info for get_ini_setting.
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Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
2018-04-21 08:49:56 +08:00
NovaRain
f5c35eb639
Fixed typos in hookscripts.txt.
2018-03-23 23:10:17 +08:00
NovaRain
514894ed59
Fixed typos in sfall function notes.txt.
2018-03-23 22:06:02 +08:00
NovaRain
45632d6887
Changed sneak_success to call is_pc_sneak_working_ engine function, which takes player's current sneaking status into account as well, instead of only returning the result of last sneak attempt.
2017-12-05 10:25:11 +08:00
NovaRain
813abbf452
Added missing entry of block_combat script function in opcode list.
2017-12-03 02:40:36 +08:00
NovaRain
c6864e01f6
Added the damage type offset of weapon proto to define_extra.h.
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Fixed a typo in hookscripts.txt.
Added a new example mod gl_autodoors (by Mr.Stalin) to modderspack. #19
2017-11-28 00:30:29 +08:00