NovaRain
36e3a2bd5f
Updated NPC combat control mod to be able to automatically set the number for the notification box.
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Updated item highlighting mod to also be disabled while in the barter screen.
2019-02-20 21:26:23 +08:00
NovaRain
99664dfa8a
Fixed the reserved item FRM being displayed in the top-left corner when in the loot/barter screens.
2019-02-20 10:02:54 +08:00
NovaRain
0980967cee
Changed the implementation of BarBoxes.cpp (from Mr.Stalin)
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Added "add_iface_tag" script function.
2019-02-19 21:33:42 +08:00
NovaRain
8613a4fb8b
Added ExtraPatches section to ddraw.ini for setting multiple custom paths for game files (from Mr.Stalin, #206 )
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Refactored some code of DataLoadOrderPatch to work with new ExtraPatches.
Removed MultiPatches from ddraw.ini, now it's always enabled.
Minor edits to MiscPatches.cpp and Arrays.cpp.
Updated version number.
2019-02-19 11:55:38 +08:00
NovaRain
fe5a148d7f
Moved DontDeleteProtos option from MiscPatches.cpp to DebugEditor.cpp.
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Updated Auto Doors script mod from Mr.Stalin and ddraw.ini.
2019-02-11 13:58:21 +08:00
NovaRain
d64b33a946
Minor edits to SpeedPatch and documents.
2019-02-10 09:53:03 +08:00
NovaRain
1294d27a96
Formatted code in Arrays.cpp and added checks for the integrity of sfallgv.sav when loading a saved game.
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Fixed unregistering hook procedure.
2019-02-09 09:36:57 +08:00
NovaRain
41171bbb87
Fixed crash when saving the game with speed tweak enabled.
2019-02-09 08:08:34 +08:00
NovaRain
170322648e
Reverted the change of DataType values in ScriptValue.h.
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(reason: inefficiency)
2019-02-09 02:12:57 +08:00
NovaRain
af531a3e1d
Refactored and fixed SpeedPatch module (from Mr.Stalin)
2019-02-08 10:31:03 +08:00
NovaRain
d13f33e2ff
Refactored OpcodeContext/ScriptValue and some script function handlers (from Mr.Stalin)
2019-02-06 11:28:50 +08:00
NovaRain
0ed346380f
Refactored error handling of saving/loading sfall data files.
2019-02-05 10:43:17 +08:00
NovaRain
664643d83c
Rewrote ASM code of WorldMapFpsPatch functions.
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(with fix for infinite loop of elapsed time)
2019-02-04 10:19:46 +08:00
NovaRain
89dbbb9238
Refactored code in Worldmap module (from Mr.Stalin)
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Fixed TimeLimit option and removed the pointless value of -2 (now it's the same as -3).
Fixed the slow mouse cursor on the world map when WorldMapFPSPatch is enabled.
2019-02-03 00:57:00 +08:00
NovaRain
5daebd18d8
Added note on effect flags to CriticalOverrides.ini.
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Minor edits to Criticals/Elevators.cpp.
2019-01-31 09:18:24 +08:00
NovaRain
4e38eab905
Removed some unnecessary memset code.
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Minor code corrections.
2019-01-30 00:09:11 +08:00
NovaRain
7f8d805a9f
Refactored code in the Books module.
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Increased the maximum number of books in BooksFile to 50.
2019-01-29 06:32:12 +08:00
NovaRain
0e91aed2e2
Added HideObjIsNullMsg option to [Debugging].
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Moved DebugEditor option from MiscPatches.cpp to DebugEditor.cpp.
2019-01-27 10:39:59 +08:00
NovaRain
3eba5c3054
Added two bug fixes for loading a game saved in combat mode (from Mr.Stalin)
2019-01-27 09:20:44 +08:00
NovaRain
80afdae7ba
Fixed pickup_obj/drop_obj/use_obj script functions (from Mr.Stalin)
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Fixed a crash when calling use_obj/use_obj_on_obj functions without using set_self in global scripts.
2019-01-25 00:30:34 +08:00
NovaRain
9db3c79c40
Added AttackComplexFix option (from Mr.Stalin)
2019-01-23 09:32:28 +08:00
NovaRain
274223a4ce
Fixed bugs in attack_complex and critter_mod_skill script functions.
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Minor edits to ScriptExtender.cpp.
2019-01-22 16:53:08 +08:00
NovaRain
7dbbb8230e
Added error message when the name for sfall global variable is not equal to 8 characters.
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Updated version number.
2019-01-21 11:24:54 +08:00
NovaRain
a95f26a02d
Fixed set_self function for use_obj_on_obj, attack, attack_complex vanilla functions (from Mr.Stalin) ( #214 )
2019-01-21 09:56:06 +08:00
NovaRain
46850a353b
Corrected code in FileSystem.cpp (from Mr.Stalin)
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Added fix for db_freadInt_ engine function from BugFixes.cpp when enabling UseFileSystemOverride.
2019-01-20 22:13:30 +08:00