NovaRain
3934a804f4
Added new Drugs module and DrugsFile option (from Mr.Stalin)
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Fixed a bug in the party control module with the 'addict' notification box not getting hidden after the addiction ends.
Removed DrugsSaveFix option, now the list of active drug pids will be saved to sfalldb.sav.
2019-03-05 12:36:38 +08:00
NovaRain
ab03186a1d
Fixed the screen not returning to the player when moving a controlled critter to another elevation of the map.
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Added DrugSaveFix option to fix saving the active effects of drugs.
Refactored some code in BugFixes.cpp.
2019-03-04 15:27:00 +08:00
NovaRain
1687e50729
Fixed the negative skill points of a skill not being taken into account when calculating the skill level (from Mr.Stalin, #202 )
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Fixed the return value of has_skill function for incorrect skill numbers.
2019-02-21 10:53:55 +08:00
NovaRain
8613a4fb8b
Added ExtraPatches section to ddraw.ini for setting multiple custom paths for game files (from Mr.Stalin, #206 )
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Refactored some code of DataLoadOrderPatch to work with new ExtraPatches.
Removed MultiPatches from ddraw.ini, now it's always enabled.
Minor edits to MiscPatches.cpp and Arrays.cpp.
Updated version number.
2019-02-19 11:55:38 +08:00
NovaRain
fe5a148d7f
Moved DontDeleteProtos option from MiscPatches.cpp to DebugEditor.cpp.
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Updated Auto Doors script mod from Mr.Stalin and ddraw.ini.
2019-02-11 13:58:21 +08:00
NovaRain
d64b33a946
Minor edits to SpeedPatch and documents.
2019-02-10 09:53:03 +08:00
NovaRain
af531a3e1d
Refactored and fixed SpeedPatch module (from Mr.Stalin)
2019-02-08 10:31:03 +08:00
NovaRain
89dbbb9238
Refactored code in Worldmap module (from Mr.Stalin)
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Fixed TimeLimit option and removed the pointless value of -2 (now it's the same as -3).
Fixed the slow mouse cursor on the world map when WorldMapFPSPatch is enabled.
2019-02-03 00:57:00 +08:00
NovaRain
0e91aed2e2
Added HideObjIsNullMsg option to [Debugging].
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Moved DebugEditor option from MiscPatches.cpp to DebugEditor.cpp.
2019-01-27 10:39:59 +08:00
NovaRain
9db3c79c40
Added AttackComplexFix option (from Mr.Stalin)
2019-01-23 09:32:28 +08:00
NovaRain
7dbbb8230e
Added error message when the name for sfall global variable is not equal to 8 characters.
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Updated version number.
2019-01-21 11:24:54 +08:00
NovaRain
7b92d0f939
Corrected/improved code of some hooks.
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Changed critical table to be loaded before global scripts.
Updated version number and year.
2018-12-30 09:59:39 +08:00
NovaRain
267d8694c9
Added UseWalkDistance option (from Mr.Stalin) ( #46 )
2018-12-28 20:04:19 +08:00
NovaRain
ecae724411
Added AlwaysFindScripts option to [Debugging].
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Added log message for InjectAllGameHooks.
2018-12-16 09:04:30 +08:00
NovaRain
cedfce37be
Changed AutoQuickSave to use the current selected page if AutoQuickSavePage is disabled.
2018-12-05 13:35:37 +08:00
NovaRain
922cdefce6
Added new HOOK_SUBCOMBATDAMAGE and refactored damage formulas code in AmmoMod.cpp (from Mr.Stalin)
2018-11-27 12:27:48 +08:00
NovaRain
180e743d31
Added an option to fix AI not checking chem_primary_desire setting in AI.txt for drug use preference (from Mr.Stalin, #219 )
2018-11-25 23:58:13 +08:00
NovaRain
d8bdf785d5
Minor code correction in MainLoopHook.cpp.
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Minor edits to document.
Updated version number.
2018-11-20 07:20:44 +08:00
NovaRain
5a03db932e
Added an additional mode to SpeedInterfaceCounterAnims (from Mr.Stalin)
2018-11-09 12:29:07 +08:00
NovaRain
6e9a87b897
Removed the pop-up message box about not finding the original ddraw.dll, now the error is reported in the log file.
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Added a note about setting a custom background for the character screen to the hero appearance mod.
2018-11-09 09:56:13 +08:00
NovaRain
0f1e648e1a
Fixed isCheck argument (arg1) for HOOK_ONEXPLOSION hook (from Mr.Stalin)
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Removed RemoveWindowRounding option because it doesn't affect anything.
2018-11-01 09:51:27 +08:00
NovaRain
7bd93af696
Adjusted the position of ExtraSaveSlots page buttons a bit.
2018-10-31 07:15:11 +08:00
NovaRain
a10196e2ca
Corrected the key overriding mechanism and removed unused vKey argument from KeyPressedDelegate (from Mr.Stalin)
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Changed the debug editor to require sfall debugging mode.
Some minor code edits.
2018-10-29 11:04:51 +08:00
NovaRain
919384bac7
Added a new setting to DebugMode to send debug output to both the screen and the debug log (from Crafty)
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Simplified the code for ObjCanSeeObj_ShootThru_Fix a bit (from Mr.Stalin)
Changed sfall to not to create sfallfs.sav when UseFileSystemOverride is not enabled.
Updated item highlighting mod to be disabled while in the loot screen.
2018-10-27 09:43:12 +08:00
NovaRain
a60f58c0eb
Reverted some changes in the previous commit.
2018-10-26 06:46:24 +08:00