Commit Graph
2015 Commits
Author SHA1 Message Date
NovaRain 2c1ae1bf27 Removed unnecessary selfrun file creation
* autoplay was disabled in 4.3 (commit 460bc045)

Updated version number.
2024-10-14 10:52:41 +08:00
NovaRain 6f8b06e738 Updated version number and changelog v4.4.5 2024-09-15 12:45:07 +08:00
NovaRain 63965923a9 Fixed the behavior of game_loaded script function
(always returned 1 when called from normal scripts, closes #567)

- Revert the changes to ScriptExtender.cpp in commit 191beb8, and use
unordered_set instead of vector for caching script program pointers.
2024-09-10 09:49:43 +08:00
NovaRain 58b645a108 Fixed issues with picking Tag! or Mutate! perk if there are unused perks
* their windows keep reappearing when picking other perks, can cause
various issues or even crashes.
2024-09-01 12:21:34 +08:00
NovaRainandGitHub edb7673045 Merge pull request #566 from sfall-team/dependabot/bundler/docs/rexml-3.3.6
Bump rexml from 3.3.3 to 3.3.6 in /docs
2024-08-23 06:41:38 +08:00
dependabot[bot]andGitHub 4618afa404 Bump rexml from 3.3.3 to 3.3.6 in /docs
Bumps [rexml](https://github.com/ruby/rexml) from 3.3.3 to 3.3.6.
- [Release notes](https://github.com/ruby/rexml/releases)
- [Changelog](https://github.com/ruby/rexml/blob/master/NEWS.md)
- [Commits](https://github.com/ruby/rexml/compare/v3.3.3...v3.3.6)

---
updated-dependencies:
- dependency-name: rexml
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-08-22 20:47:05 +00:00
NovaRain c62aa261af Fixed object_fix_weapon_ammo_ engine function
(was incorrectly checking Misc "object" type instead of item subtype.)
2024-08-14 14:41:34 +08:00
NovaRainandGitHub 02a25a0e52 Merge pull request #563 from sfall-team/dependabot/bundler/docs/rexml-3.3.3
Bump rexml from 3.3.2 to 3.3.3 in /docs
2024-08-02 11:26:57 +08:00
dependabot[bot]andGitHub bf930d438a Bump rexml from 3.3.2 to 3.3.3 in /docs
Bumps [rexml](https://github.com/ruby/rexml) from 3.3.2 to 3.3.3.
- [Release notes](https://github.com/ruby/rexml/releases)
- [Changelog](https://github.com/ruby/rexml/blob/master/NEWS.md)
- [Commits](https://github.com/ruby/rexml/compare/v3.3.2...v3.3.3)

---
updated-dependencies:
- dependency-name: rexml
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-08-02 02:04:44 +00:00
NovaRain cfdb441dc4 Fixed the return value of using_skill script function
* if the arguments are not the player and SKILL_SNEAK, it returned
garbage values due to the uninitialized variable.
2024-07-31 20:12:29 +08:00
NovaRain 130eb7db77 Merge branch 'feature/restore-sneak-between-maps'
Minor edit to documents.
2024-07-31 08:21:41 +08:00
NovaRain 2c5e044296 Prevent RegisterHook() from registering placeholder hooks
Minor edits to code and documents.
2024-07-19 19:46:12 +08:00
VladandGitHub 9fdbacf4ca Added new HOOK_BUILDSFXWEAPON (#560)
* Hook for gsnd_build_weapon_sfx_name
* Fixed long name ACM crash in AutoSearchSFX
* Updated documents
2024-07-19 19:36:04 +08:00
phobos2077 87202bb124 Scripting headers: add material-related constants, minor lib extensions 2024-07-18 00:29:37 +02:00
NovaRain ec8f64a6cd Added a tweak to restore the sneak state when switching between maps
(can be overridden with map_enter/exit_p_proc in global scripts)
2024-07-16 23:20:27 +08:00
NovaRain 3d1de2c74a Fixed gh-pages build error 2024-07-16 20:50:34 +08:00
NovaRain 190ebc417b Prevent unnecessary toggling of the tags in show/hide_iface_tag 2024-07-16 10:43:45 +08:00
NovaRain 9dce219eb1 Updated version number
Minor code cosmetic edits.
2024-07-08 10:52:31 +08:00
phobos2077 f53fc1f751 Fix dangling pointer when using USE_HIRES_IMAGES and returning to main menu 2024-07-06 20:56:00 +02:00
phobos2077 92aab86b20 Don't use cache for loading HeroApp skilldex art (closes #555)
- It uses the same path every time but swaps dat files...
2024-07-06 20:36:10 +02:00
phobos2077 2daf5b8190 mf_string_format: fix inconsistent behavior of escaped percent character 2024-07-06 15:24:54 +02:00
NovaRain dc3537747f Reverted GameReset in LoadGameHook.cpp to pre-4.1.4 behavior
(when the engine's game_reset is called, sfall will reset modules as
well for consistency, closes #553)
2024-06-29 17:35:43 +08:00
phobos2077 d9b59107af Add v4.4.4 ru changelog 2024-06-29 11:30:34 +02:00
NovaRain b852d6f168 Added checks for OutlineColorContainers/Corpses in gl_highlighting
(same as OutlineColor, in case player set them to negative values.)

Updated resource files.
2024-06-28 21:12:54 +08:00
phobos2077 abd62dd834 gl_highlighting: separate colors for containers and corpses
- Items and corpses blending together can be an issue
2024-06-27 23:25:25 +02:00