NovaRain
|
70340af564
|
Updated version number and changelog
|
2025-03-20 22:29:13 +08:00 |
|
phobos2077
|
6d5b08f761
|
Healing skill mod: fix inaccurate behavior and refactoring
|
2024-05-24 17:54:20 +02:00 |
|
phobos2077
|
18e976ded9
|
Healing skills implementation in SSL, v2
- Got rid of duplicate code with one function instead of switch/case, while keeping logic (hopefully) unchanged
|
2024-05-24 02:36:00 +02:00 |
|
phobos2077
|
c986298fe0
|
Healing skills implementation in SSL
- (almost) exact copy of engine logic in script, for making healign mods
|
2024-05-24 00:59:14 +02:00 |
|
NovaRain
|
9bd9837a7d
|
Added a new example mod gl_molotov
|
2024-03-26 12:14:24 +08:00 |
|
NovaRain
|
b32c358a77
|
Added a new example mod gl_static_books
|
2024-03-14 10:20:03 +08:00 |
|
NovaRain
|
3d88304777
|
Added a new example mod gl_rest_encounter
Added a burst control example script.
|
2023-06-02 15:14:25 +08:00 |
|
NovaRain
|
5b9e90100d
|
Changed AttackSubType enum "GUNS" to "RANGED"
* to be in line with define_extra.h, the naming is from RE/CE.
Minor textual edits to code.
|
2023-05-15 12:06:53 +08:00 |
|
phobos2077
|
427a978bb4
|
Implemented YAAM damage formula in script
|
2023-05-14 23:31:40 +02:00 |
|
phobos2077
|
e6e941e14c
|
Updated gl_compute_damage example script to work as 1:1 reflection of vanilla damage formula
- In hope that this will make it easier for someone to write his own damage formula
|
2023-05-14 22:50:33 +02:00 |
|
NovaRain
|
5b4e165368
|
Fixed assorted typos in documents
Added an example ini to Ammo INI Loader mod.
Updated the changelog.
|
2023-03-27 20:30:36 +08:00 |
|
NovaRain
|
1f44428fd6
|
Updated Ammo INI Loader example script mod
Updated version number.
|
2022-03-15 12:59:19 +08:00 |
|
NovaRain
|
1b37ed5d7c
|
Added "proto_exists" script function
Updated gl_auto_closebox example script.
|
2021-05-25 12:55:11 +08:00 |
|
NovaRain
|
797de4bc0e
|
Fixed gl_auto_closebox for gravesites
|
2021-02-24 10:41:27 +08:00 |
|
NovaRain
|
88050850f7
|
Added a new example mod gl_auto_closebox
Updated engine structs/functions/variables for future use.
|
2021-01-20 10:17:01 +08:00 |
|
NovaRain
|
fa9aa6dc6f
|
Moved some code from Graphics.cpp to the new submodule GameRender.cpp
Minor edits to MetaruleExtender.cpp and notes.txt.
|
2020-10-11 01:08:59 +08:00 |
|
NovaRain
|
3d99f6ea66
|
Code correction in Functions.cpp
Updated global shader example files.
|
2020-10-09 08:52:14 +08:00 |
|
NovaRain
|
ce5e9cd990
|
Updated example mod scripts
|
2020-10-08 15:33:37 +08:00 |
|
NovaRain
|
0dd8ea5335
|
Added loading multiple shader files for GlobalShaderFile option
Added a sharpen filter file as a global shader example.
Set TextureFilter to be enabled by default.
|
2020-09-21 12:54:42 +08:00 |
|
NovaRain
|
96447ca1d3
|
Updated Ammo INI Loader example script mod
* now the INI will be read only once on script initialization, not
always being re-read on each map load.
|
2020-09-10 14:43:46 +08:00 |
|
NovaRain
|
19df2f9eec
|
Updated global.fx and withinperception example script
Fixed some code.
|
2020-08-19 15:19:11 +08:00 |
|
NovaRain
|
fab5aa2f2f
|
Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
|
2020-06-13 00:14:44 +08:00 |
|
NovaRain
|
9f3299b47a
|
Restored loading global shaders at game start from pre-3.0
Added GlobalShaderFile option to ddraw.ini.
Added an example global shader file to modderspack.
|
2019-12-14 10:49:08 +08:00 |
|
NovaRain
|
f3abea3462
|
Updated script mods.
|
2019-11-03 10:05:55 +08:00 |
|
NovaRain
|
ffe9d4c8cf
|
Removed duplicate code from intface_redraw_ engine function
Minor edits to code/documents.
|
2019-09-14 08:50:54 +08:00 |
|