phobos2077
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1595d75f7c
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Added docs for new opcodes and scripting functions
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2016-11-06 00:14:25 +07:00 |
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phobos2077
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f3209d282d
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Removed fallout2.cpp
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2016-11-05 23:35:52 +07:00 |
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phobos2077
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a05d440ad6
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Get rid of warnings in Movie.cpp
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2016-11-05 23:35:13 +07:00 |
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phobos2077
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87e28277ad
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Moved engine Functions, Variables and Wrappers into separate files;
Added most function offsets from Fallout2.exe
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2016-11-05 22:19:21 +07:00 |
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phobos2077
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935f7ead89
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Removed queue9x and vector9x
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2016-11-05 20:20:12 +07:00 |
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phobos2077
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84042f1736
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New folder and project structure #7;
Removed vector9x and queue9x;
Reorganized some includes.
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2016-11-05 20:19:34 +07:00 |
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phobos2077
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6287eefd7c
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Merge branch 'feature/issue-55-metarule' into develop
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2016-11-05 18:07:30 +07:00 |
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phobos2077
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3bc84a0040
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Refactor: encapsulated opcode-related functions and variables into classes
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2016-11-05 03:34:09 +07:00 |
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phobos2077
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18b34767b6
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Added new scripting functions to show/hide/redraw main interface and to exec map_update_p_proc for all map objects #51
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2016-11-05 01:17:42 +07:00 |
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phobos2077
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af4bad36d4
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Added validation for null arguments #55;
Added scripting function "spatial_radius";
Added scripting function "critter_inven_obj2" #38.
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2016-11-04 17:22:05 +07:00 |
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phobos2077
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1a40c40cd3
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Added full definitions for metarules and automatic argument validation of with detailed error messages
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2016-11-04 03:37:30 +07:00 |
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phobos2077
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9367139957
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Remove condition for vsnprintf_s - always use long variant
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2016-11-03 21:04:46 +07:00 |
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phobos2077
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87f45d26db
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Merge remote-tracking branch 'origin/feature/issue-55-metarule' into feature/issue-55-metarule
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2016-11-03 20:57:09 +07:00 |
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phobos2077
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bd2f83d6a8
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Refactor opcode handling;
Write metarule errors to debug.log (added reusable function);
Fixed some warnings
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2016-11-03 20:55:59 +07:00 |
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phobos2077
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d29b51d5ea
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Implemented new way of handling sfall opcodes - now almost without any ASM code
Added bunch of engine function wrappers
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2016-11-03 19:30:42 +07:00 |
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NovaRain
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d276da3d68
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Added VS2008 compatibility (vsnprintf_s uses 4 args by C11 standard, which is supported in VS2010 but not VS2008)
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2016-11-03 14:56:32 +08:00 |
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phobos2077
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502897cb6f
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Fixed a nasty bug in dlog_f function that only shows when compiling w/o optimization
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2016-11-03 04:43:10 +07:00 |
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NovaRain
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e3739ba7aa
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Initialized scriptDialog pointer properly and deleted it on game exit.
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2016-11-02 08:59:02 +08:00 |
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phobos2077
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02beff2b04
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Implemented sfall_funcX opcodes
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2016-11-02 04:10:50 +07:00 |
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phobos2077
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cf82440753
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Testing implementation for universal opcode #55
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2016-11-01 03:53:07 +07:00 |
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NovaRain
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e78e76e35d
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Edited a couple of log entries.
Simplified the memory address edits of MultiPatches.
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2016-10-31 15:56:19 +08:00 |
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NovaRain
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47783c802e
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Added a C++11 emulator for compiling with VS2008.
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2016-10-26 11:38:57 +08:00 |
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phobos2077
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ce72ef51f8
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Bug fix
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2016-10-24 20:23:43 +07:00 |
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phobos2077
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dbc0ebd36f
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Do not allow to save game on Party-Controlled turn regardless of SaveInCombatFix value
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2016-10-24 20:21:52 +07:00 |
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phobos2077
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db89f5760c
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Do not allow to use sneak when controlling party members
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2016-10-24 20:16:02 +07:00 |
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