Commit Graph
1574 Commits
Author SHA1 Message Date
NovaRain 921db36478 Improved the message box for CRC mismatch
Changed SkipCompatModeCheck to not require sfall debugging mode.
Minor code edits.
2021-12-28 12:44:20 +08:00
NovaRain 74455db5a9 Removed SkipSizeCheck from ddraw.ini
* the executable file size check is also removed (mostly).
2021-12-27 10:15:41 +08:00
NovaRain 437e6bfaea Code correction/edits to the previous commit
Added a debug message for the open file limit being exceeded.
2021-12-26 11:33:15 +08:00
NovaRain eb0bd4dfd0 Fixed the broken fix for addicted party members
(BGforgeNet/Fallout2_Restoration_Project#131, #420)

Improved the duplicate path removal in LoadOrder.cpp.
Code edits to the fix in previous commit for system compatibility.
2021-12-25 20:40:09 +08:00
NovaRain b0cc4352f7 Added additional fixes to FadeBackgroundMusic
* fixes not closing sound files after fading, which led to unable to
load the game anymore due to the the open files limit.

Code edits to CRC.cpp for displayed messages.
2021-12-24 13:47:22 +08:00
NovaRain df15a147d9 Renamed ShowMapGridKey to MapGridToggleKey 2021-12-21 09:47:59 +08:00
NovaRain 680284d785 Fixed crashes in HRP code
Reverted the version string on the main menu.
2021-12-20 12:16:18 +08:00
NovaRain 3cc98fc15d Added a debug option to toggle the hex grid
Added HiResMode option to ddraw.ini, along with some edits.
Fixed db_init function wrapper.
Some edits to HRP code.
2021-12-20 12:00:45 +08:00
NovaRain 317c462918 Edited action.yml for additional library 2021-12-19 09:06:20 +08:00
NovaRain c7e46a6b84 Merge branch 'HRP-integration' into develop
# Conflicts:
#	sfall/Game/GUI/Text.cpp
#	sfall/Modules/Interface.cpp
2021-12-19 09:01:48 +08:00
NovaRain 92a24a6112 Code cleanup and edits before merging 2021-12-19 08:42:36 +08:00
NovaRain da5286eaa9 Code cleanup and correction 2021-12-19 08:40:12 +08:00
NovaRain 3022e96809 Merge branch 'develop' into HRP-integration 2021-12-18 12:58:03 +08:00
NovaRain 6ff73a513e Fixed the load order of f2_res.dat & sfall.dat
Changed the default graphics mode back to 0 (now DD7).
2021-12-18 11:39:05 +08:00
NovaRain 53be017f0b Added fixed call point for sfall initialization 2021-12-17 09:56:52 +08:00
NovaRain 095dfae544 Fixed broken object descriptions for Chinese version
Minor code edits.
2021-12-16 12:38:14 +08:00
NovaRain 3145d4e5dc Added missing functions (was causing errors)
Added an improvement to prevent the player from running outside the
cropped part of the map.

Added an improvement for the list of action icons when enabling
IFACE_BAR_MODE (the list is no longer created under the interface).
2021-12-16 12:28:26 +08:00
NovaRain 5a18570bd9 Code changes to Graphics.cpp & main.cpp
* from HRP test branch
2021-12-12 10:28:35 +08:00
NovaRain fb8ca5317f Added SCALE_2X option, and minor fixes 2021-12-12 09:26:23 +08:00
NovaRain bc8665b131 Added a limit on path nodes for NPCs to NumPathNodes option 2021-12-11 10:36:26 +08:00
NovaRain fee4720ef5 Added ALTERNATE_AMMO_METRE and NumPathNodes options 2021-12-11 09:19:00 +08:00
NovaRain 7553b7bfc0 Fixed a crash bug in FadeBackgroundMusic
(when trying to mute the master audio volume in the preferences screen)

Minor code edits.
2021-12-10 09:58:22 +08:00
NovaRain 26b3fac1e0 Code fixes/edits to the previous commit 2021-12-10 09:12:44 +08:00
NovaRain 0ba69166b9 Added FADE_TIME_RECALCULATE_ON_FADE and EXTRA_WIN_MSG_CHECKS options 2021-12-09 09:47:59 +08:00
NovaRain d94e68ba73 Finished the code for DirectDraw graphics mode 2021-12-08 12:59:02 +08:00