Logo
Explore Help
Sign In
fallout2sfall/sfall
Watch 0
Star 0
Fork 0
mirror of https://github.com/sfall-team/sfall.git synced 2026-07-27 16:52:34 -07:00
Code Issues Packages Projects Releases Wiki Activity
556 Commits 4 Branches 131 Tags
0f1e648e1aa5b9de9c46a8a3d66991bf70ba862d
Commit Graph
29 Commits
Author SHA1 Message Date
phobos2077 afadbb71c4 Refactor highlighting mod script, added check for outlined_object (via new scripting function), updated ddraw.ini to reflect the actual meaning of highighting-related settings (they way it worked for a long time); #53
HighlightMod is permanently removed from sfall code, it is now only a script.
2017-03-14 00:20:34 +07:00
phobos2077 a74bab42e8 Full implementation of highlight mod with motion scanner interaction; #53
Fixed incorrect string lookup failsafe in Inventory.cpp
2017-03-13 23:54:54 +07:00
phobos2077 fa583d41d7 Added scripting functions: get/set_flags. This allows, for example, to turn character into a ghost dynamically from script. 2017-03-13 04:12:52 +07:00
phobos2077 6152615ce5 Implemented highlighting mod as a stand-alone global script with LOS and NoHighlight flag checks #53 2017-03-13 03:36:02 +07:00
First Previous 1 2 Next Last
Powered by Gitea Page: 45ms Template: 12ms
Auto
English
English
Licenses API