Commit Graph
333 Commits
Author SHA1 Message Date
NovaRain c047402dc9 Code edits to gl_npcarmor script
Added some line breaks in hookscripts.md.
2021-09-03 10:36:33 +08:00
NovaRain 569bde5fab Code changes to the previous commit
Changed HOOK_CANUSEWEAPON to run for both the player and NPCs.
Updated gl_npcarmor script.
2021-09-02 11:23:24 +08:00
NovaRain 428cf42c7d Added an additional '"Can't Use" flag to misc flags in item objects
* it makes the weapon object unusable in combat.

Edits to header files.
2021-08-31 12:35:47 +08:00
NovaRain a6417069ad Internal fix for HOOK_REMOVEINVENOBJ 2021-08-21 11:35:41 +08:00
NovaRain 638499b106 Code edits to ExtraSaveSlots.cpp
* the page numbering is now 0-indexed, to better align with the macros.

Re-numbered save slot control metarules.
2021-08-13 10:54:57 +08:00
NovaRain 5ef12b60c5 Changed the implementation of AutoQuickSave
* now it sets the number of pages used for quick saving.

Added related macros for controlling the save slot with scripts.
2021-08-12 15:07:24 +08:00
NovaRain 6a95cdf3ca Updated the documents in the previous commit 2021-07-07 09:26:41 +08:00
NovaRain da3cdd4698 Added markdown version of compiler documents 2021-07-05 10:01:48 +08:00
NovaRain 443a423081 Some edits to documents
Removed txt version of arrays, hookscripts, and function notes.
2021-06-01 11:05:38 +08:00
NovaRain 1a40aceea3 Added markdown version of function notes and opcode list 2021-05-28 21:38:10 +08:00
NovaRain 5e3f1eeaad Removed "proto_exists" function in previous commit
Added macro for checking pid.
2021-05-26 06:58:18 +08:00
NovaRain 1b37ed5d7c Added "proto_exists" script function
Updated gl_auto_closebox example script.
2021-05-25 12:55:11 +08:00
NovaRain 6b368e6a69 Updated files for online documents
Fixed typos in hookscripts.md & sslc_readme.txt.
2021-05-18 11:31:20 +08:00
NovaRain dd4ad75e4e Fixed value bounds for the redefined key code value in HOOK_KEYPRESS
Minor code & document edits.
2021-05-15 21:54:59 +08:00
NovaRain fc53df5a16 Added a new hook: HOOK_CANUSEWEAPON
Updated NPC armor appearance mod script.
2021-05-09 20:17:40 +08:00
NovaRain eeab5065da Reverted the change of obj_under_cursor in 4.2.9 (commit 1684395)
The game window position is now also saved when dragging the window by
the title bar.
2021-05-02 12:06:53 +08:00
NovaRain 278bfdc841 Added markdown version of hookscripts.txt
Some edits to documents.
2021-04-07 21:09:55 +08:00
NovaRain 0fbc29e8fd Added a new hook: HOOK_BESTWEAPON 2021-04-05 12:43:11 +08:00
NovaRain 69633e96d5 Added DL_FIX for logging
Edits to ddraw.ini and arrays.md.
2021-04-02 01:19:29 +08:00
NovaRain 78d8f46af6 Added "set_quest_failure_value" script function 2021-03-24 12:52:00 +08:00
NovaRain d76f513873 Fixed the script attached to an object not running upon object creation (#359)
Minor code style edits.
2021-03-14 11:01:03 +08:00
NovaRain 21ff9238a0 Edited description of CheckWeaponAmmoCost and HOOK_AMMOCOST 2021-03-12 09:34:57 +08:00
NovaRain 4d04cae5a6 Fixed the check of the ammo cost for a shot in CheckWeaponAmmoCost (#360) 2021-03-11 14:39:21 +08:00
NovaRain 6b49c0dbaf Added markdown version of arrays.txt (test) 2021-03-05 23:44:38 +08:00
NovaRain f8447ba3b1 Added fixes for the AP cost for AI
* before the reload AP cost for AI was always 2, even if it's changed
by CALCAPCOST hook.
2021-03-05 15:07:34 +08:00