NovaRain
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c047402dc9
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Code edits to gl_npcarmor script
Added some line breaks in hookscripts.md.
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2021-09-03 10:36:33 +08:00 |
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NovaRain
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569bde5fab
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Code changes to the previous commit
Changed HOOK_CANUSEWEAPON to run for both the player and NPCs.
Updated gl_npcarmor script.
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2021-09-02 11:23:24 +08:00 |
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NovaRain
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428cf42c7d
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Added an additional '"Can't Use" flag to misc flags in item objects
* it makes the weapon object unusable in combat.
Edits to header files.
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2021-08-31 12:35:47 +08:00 |
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NovaRain
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a6417069ad
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Internal fix for HOOK_REMOVEINVENOBJ
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2021-08-21 11:35:41 +08:00 |
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NovaRain
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638499b106
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Code edits to ExtraSaveSlots.cpp
* the page numbering is now 0-indexed, to better align with the macros.
Re-numbered save slot control metarules.
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2021-08-13 10:54:57 +08:00 |
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NovaRain
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5ef12b60c5
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Changed the implementation of AutoQuickSave
* now it sets the number of pages used for quick saving.
Added related macros for controlling the save slot with scripts.
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2021-08-12 15:07:24 +08:00 |
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NovaRain
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6a95cdf3ca
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Updated the documents in the previous commit
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2021-07-07 09:26:41 +08:00 |
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NovaRain
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da3cdd4698
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Added markdown version of compiler documents
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2021-07-05 10:01:48 +08:00 |
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NovaRain
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443a423081
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Some edits to documents
Removed txt version of arrays, hookscripts, and function notes.
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2021-06-01 11:05:38 +08:00 |
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NovaRain
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1a40aceea3
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Added markdown version of function notes and opcode list
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2021-05-28 21:38:10 +08:00 |
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NovaRain
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5e3f1eeaad
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Removed "proto_exists" function in previous commit
Added macro for checking pid.
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2021-05-26 06:58:18 +08:00 |
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NovaRain
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1b37ed5d7c
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Added "proto_exists" script function
Updated gl_auto_closebox example script.
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2021-05-25 12:55:11 +08:00 |
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NovaRain
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6b368e6a69
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Updated files for online documents
Fixed typos in hookscripts.md & sslc_readme.txt.
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2021-05-18 11:31:20 +08:00 |
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NovaRain
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dd4ad75e4e
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Fixed value bounds for the redefined key code value in HOOK_KEYPRESS
Minor code & document edits.
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2021-05-15 21:54:59 +08:00 |
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NovaRain
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fc53df5a16
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Added a new hook: HOOK_CANUSEWEAPON
Updated NPC armor appearance mod script.
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2021-05-09 20:17:40 +08:00 |
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NovaRain
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eeab5065da
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Reverted the change of obj_under_cursor in 4.2.9 (commit 1684395)
The game window position is now also saved when dragging the window by
the title bar.
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2021-05-02 12:06:53 +08:00 |
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NovaRain
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278bfdc841
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Added markdown version of hookscripts.txt
Some edits to documents.
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2021-04-07 21:09:55 +08:00 |
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NovaRain
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0fbc29e8fd
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Added a new hook: HOOK_BESTWEAPON
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2021-04-05 12:43:11 +08:00 |
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NovaRain
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69633e96d5
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Added DL_FIX for logging
Edits to ddraw.ini and arrays.md.
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2021-04-02 01:19:29 +08:00 |
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NovaRain
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78d8f46af6
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Added "set_quest_failure_value" script function
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2021-03-24 12:52:00 +08:00 |
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NovaRain
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d76f513873
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Fixed the script attached to an object not running upon object creation (#359)
Minor code style edits.
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2021-03-14 11:01:03 +08:00 |
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NovaRain
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21ff9238a0
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Edited description of CheckWeaponAmmoCost and HOOK_AMMOCOST
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2021-03-12 09:34:57 +08:00 |
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NovaRain
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4d04cae5a6
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Fixed the check of the ammo cost for a shot in CheckWeaponAmmoCost (#360)
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2021-03-11 14:39:21 +08:00 |
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NovaRain
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6b49c0dbaf
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Added markdown version of arrays.txt (test)
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2021-03-05 23:44:38 +08:00 |
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NovaRain
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f8447ba3b1
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Added fixes for the AP cost for AI
* before the reload AP cost for AI was always 2, even if it's changed
by CALCAPCOST hook.
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2021-03-05 15:07:34 +08:00 |
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