Commit Graph
1016 Commits
Author SHA1 Message Date
NovaRain f3e30ea0d5 Fixed item duplication bug in HOOK_INVENTORYMOVE (#396)
Code edits to Animations.cpp regarding locking anim slots.
Updated version number.
2021-06-20 02:07:07 +08:00
NovaRain 0b185a2022 Fixed code in Animations.cpp for commit 7bf1067 (#393, #394) v3.8.30.1 2021-06-10 08:41:33 +08:00
NovaRain 83a44f27b9 Minor code edits to BugFixes.cpp 2021-06-09 21:12:44 +08:00
NovaRain 74cfcaed77 Code edits to ReplacementFuncs and engine defines 2021-06-09 11:19:46 +08:00
NovaRain b3a91c673a Fixed chem_primary_desire values not being saved correctly for PMs 2021-06-08 13:26:02 +08:00
NovaRain 8a226b3139 Fixed infinite loop in combat with AIDrugUsePerfFix 2021-06-08 07:07:27 +08:00
NovaRain 34367efc62 Fixed friendly fire check not running for unset area_attack_mode 2021-06-07 06:58:55 +08:00
NovaRain 7bf106751f Disabled the improved implementation of animation registration
(for release build)

Updated version number and Russian translation file.
2021-06-06 09:19:17 +08:00
NovaRain 6885fcc2c0 Merged win2k build into release build 2021-06-06 09:14:21 +08:00
NovaRain f7a1bd604f Some edits to documents
Removed txt version of arrays, hookscripts, and function notes.
v3.8.30
2021-06-01 11:08:15 +08:00
NovaRain 493485724b Minor code edits 2021-06-01 09:53:04 +08:00
NovaRain 3f001f2235 Added a debug message about missing combat object 2021-05-30 12:14:01 +08:00
NovaRain f9a61d62ef Fixed incorrect object type search when loading a game saved in combat 2021-05-29 10:37:46 +08:00
NovaRain dd016eac21 Added markdown version of function notes and opcode list 2021-05-28 22:14:23 +08:00
NovaRain f9b6fce195 Code edits to converge with 4.x 2021-05-28 11:42:38 +08:00
NovaRain 043d790a75 Removed "proto_exists" function in previous commit
Added macro for checking pid.
2021-05-26 08:48:06 +08:00
NovaRain 989feb1c65 Added "proto_exists" script function
Updated gl_auto_closebox example script.
2021-05-25 12:58:03 +08:00
NovaRain b931307ace Changed the placement algorithm for multihex critters
(Rewrote the fix in the previous commit.)
2021-05-23 09:11:19 +08:00
NovaRain eebaf80bda Fixed the placement of multihex critters in the player's party 2021-05-23 08:09:12 +08:00
NovaRain 6ed83ce9fd Fixed infinite loop in ObjCanSeeObj_ShootThru_Fix (#365) 2021-05-22 08:05:06 +08:00
NovaRain fdfb4c3a17 Corrected code for initializing attached script (create_object_sid, #378) 2021-05-19 10:19:38 +08:00
NovaRain 86e71738b9 Rewrote the fix for clearing floating text messages (#377) 2021-05-19 06:23:17 +08:00
NovaRain b55a09fb17 Fixed typos in hookscripts.md & sslc_readme.txt 2021-05-18 11:32:01 +08:00
NovaRain 0cecf9af17 Corrected code in Animations.cpp 2021-05-17 10:46:03 +08:00
NovaRain cc715e334a Implemented an improved animation registration process 2021-05-16 13:11:36 +08:00