NovaRain
ff4f5d7e73
Updated proto offsets in define_extra.h.
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Minor edit to HookScripts.cpp.
2019-04-10 09:50:59 +08:00
NovaRain
2ce1c0f36e
Fixed inconsistent return value of get_npc_level.
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Some edits to documents.
2019-02-25 12:32:56 +08:00
NovaRain
bc8f7477c7
Fixed the reserved item FRM being displayed in the top-left corner when in the loot/barter screens.
2019-02-20 10:04:54 +08:00
NovaRain
120888e5ed
Added "art_cache_clear" script function.
2019-01-20 09:10:58 +08:00
NovaRain
e320acce0b
Expanded create/temp_array functions to allow creating a new "lookup" type of associative array (from Mr.Stalin)
2019-01-08 06:52:00 +08:00
NovaRain
4f48926105
Added support for sorting associative arrays by keys or values (from Mr.Stalin)
2019-01-07 15:13:22 +08:00
NovaRain
d7d8de5e1a
Added "get/set_object_data" script functions (from Mr.Stalin)
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Changed read_byte, read_short, read_int, and read_string functions to not require AllowUnsafeScripting.
2018-12-05 10:17:26 +08:00
NovaRain
4bb3fa0275
Merged two Glovz's fix functions and reorganized Glovz's/YAAM code layout a bit.
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Fixed a bug in Stats.cpp that caused critical hits to ignore critical table roll value and only have the lowest level effect.
Minor edits to MainMenu.cpp.
2018-11-20 23:44:27 +08:00
NovaRain
08a891a0fc
Added "obj_under_cursor" script function.
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Backported some script functions from 4.0: lock_is_jammed, unjam_lock.
2018-11-04 09:14:02 +08:00
NovaRain
5eda8dd7a0
Backported a new mode of metarule2_explosions from 4.0.
2018-10-17 22:30:07 +08:00
NovaRain
e1aefcc1ed
Refactored BonusHtHDamageFix/DisplayBonusDamage code in AmmoMod.cpp (from Mr.Stalin)
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Fixed DisplayBonusDamage not being applied on Melee Damage stat in the character screen when BonusHtHDamageFix is enabled.
Reimplemented INTFACEUSE/INTFACELOOT/BARTER game mode flags, and backported inventory_redraw script function from 4.0.
2018-10-11 11:19:22 +08:00
NovaRain
dad0860d6e
Changed implementation of StartGDialogFix, additionally fixed the game crash if calling start_gdialog function outside of talk_p_proc procedure for talking heads.
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Fixed "Heave Ho!" perk increasing strength stat above 10 when determining the max range of thrown weapons.
Moved SpecialUnarmedAttacksFix to BugFixes.cpp and simplified the code.
Added comments to old ApplyHeaveHoFix in Perks.cpp.
Backported some non-hook related script functions from 4.0: item_weight, get/set_outline, get/set_flags, tile_refresh_display, outlined_object, get/set_cursor_mode, display_stats, get/set_map_enter_position, attack_is_aimed.
2018-10-10 17:24:05 +08:00
NovaRain
a7e492a80f
Backported get/set_proto_data changes and LoadProtoMaxLimit option from the develop branch.
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Added more definitions to define_extra.h.
2018-10-08 21:45:16 +08:00
NovaRain
d117296990
Backported "create_win" script function and InterfaceDontMoveOnTop option from the developt branch.
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Updated version number.
2018-10-02 12:15:48 +08:00
NovaRain
2e30c86467
Added "get_current_inven_size" script function.
2018-09-21 19:27:57 +08:00
NovaRain
e92ded34e4
Added "floor2" script function to work with ceil ( #109 )
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Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
2018-04-28 11:16:10 +08:00
NovaRain
d7c9acf713
Added set_ini_setting to documents, and updated info for get_ini_setting.
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Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
2018-04-21 08:49:56 +08:00
NovaRain
c6864e01f6
Added the damage type offset of weapon proto to define_extra.h.
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Fixed a typo in hookscripts.txt.
Added a new example mod gl_autodoors (by Mr.Stalin) to modderspack. #19
2017-11-28 00:30:29 +08:00
NovaRain
438ea071fc
Removed the backported new modes for get_game_mode in commit a93ad5a9ba.
2017-08-24 21:46:42 +08:00
NovaRain
89760235c7
Removed unimplemented HEROWIN game mode from header files.
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Cleared some obsoleted/unused code from main.cpp & LoadGameHook.cpp.
2017-08-23 13:42:58 +08:00
NovaRain
513338f160
Fixed incorrect argument description for get/set_proto_data in sfall opcode list.txt.
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Removed incorrect PROTO_CR_FLAGS value in define_extra.h (was actually critter's IN), and renamed PROTO_CR_ACTION_FLAGS to its correct name #112
(cherry picked from commit ad17773ace )
2017-08-21 11:33:37 +08:00
NovaRain
46013c94b0
Added SSL library files and define_lite.h (from 4.0 development branch)
2017-08-18 15:52:14 +08:00
NovaRain
a93ad5a9ba
Added new modes for get_game_mode to match Crafty's (backported from 4.0 development branch, commit c32dc7664e)
2017-06-22 09:41:05 +08:00
NovaRain
ec2d323f75
Changed LoadGame2_After to be called before LoadGame state is ended (backported from 4.0 development branch, commit c2e6d743a3)
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Updated version number.
Minor edits to scripting documents.
2017-05-23 21:05:04 +08:00
NovaRain
bf61051887
Updated documentation on hook scripts.
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Minor edits to missing d3dx9 dll message.
2017-03-16 22:03:33 +08:00