NovaRain and GitHub
a2ae42fa8f
Merge pull request #552 from wipe2238/github-action
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Updated GitHub Actions setup
2024-06-17 08:22:24 +08:00
Wipe
a6839cf8a4
Updated GitHub Actions setup
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- enabled running build on pull requests
- simplified action inputs
- updated/removed outdated comments
2024-06-16 16:16:15 +02:00
NovaRain
eb8febf347
Further simplification of the previous commit
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Updated sslc_readme.md.
2024-06-15 19:06:38 +08:00
NovaRain
a35bc8882a
Minor edits to combat_begin_anim_stop_hook
2024-06-09 14:10:45 +08:00
NovaRain
24058c5fb5
Merge branch 'feature/dont-stop-anim-forever'
2024-06-09 14:07:21 +08:00
NovaRain
929be4f7b3
Changed the game mode check in gl_highlighting
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* now opening other interfaces (inventory, options, etc.) will also
turn off highlight.
2024-06-09 12:05:07 +08:00
NovaRain
f12f39bef0
Fixed crash on game save (due to commit 13e0348c)
2024-06-09 06:26:10 +08:00
phobos2077
e90edf8f42
anim_stop: if called from combat_begin, skip ending sequences where current animation is forever
2024-06-08 13:26:09 +02:00
NovaRain
fd0bd975fd
Fixed page build error
2024-06-07 08:23:45 +08:00
NovaRain
faca95a77b
Expanded show/hide_iface_tag functions to work with tag value 0 (sneak)
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Updated documents.
2024-06-07 08:06:26 +08:00
NovaRain
13e0348cc3
Minor code edits: replace some push/pop in ASM with pushadc/popadc pair
2024-06-06 21:55:27 +08:00
NovaRain
497973d259
Code edits to ItemMoveSkipDragKey
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(slightly reduced the number of variables.)
2024-06-06 21:38:53 +08:00
Vlad and GitHub
0323e0c407
Inventory Ctrl+Click instant move ( #546 )
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* Instantly move items without dragging (closes #526 )
* In the player's inventory, items from the main inven list will go to appropriate slots.
2024-06-06 19:59:13 +08:00
NovaRain
b3ec9f1faa
Cosmetic edits: unified the placement of __declspec keyword
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* it's recommended to place __declspec before the return type.
(ref: https://stackoverflow.com/q/13613864 )
2024-06-04 20:46:04 +08:00
NovaRain
1a844e4e7d
Fixed possible crash in BoxBarCount
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Edits to ddraw.ini and comments in Message.cpp.
2024-06-03 09:28:36 +08:00
NovaRain and GitHub
657ae595b1
Merge pull request #543 from sfall-team/feature/fallback-language-by-line
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Fallback to english by individual message in MSG files
2024-06-03 08:52:47 +08:00
phobos2077
281e79585c
Rename PartyMemberNonRandomLevelUp
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- Hopefully this name is easier to understand for users
2024-06-02 11:14:31 +02:00
phobos2077
85d2d2e24d
message_exit__mem_free_hook: save eax register
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- Otherwise ReleaseXP build messes it up in MessageExitHook
2024-06-02 10:25:18 +02:00
NovaRain
18487103d4
Edits to documents
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Minor code edits to PartyMemberNoEarlyLevelUp.
2024-06-02 08:39:05 +08:00
phobos2077
f7bf341d78
Add PAUSEWIN (Ctrl+P) to LoadGameHook game modes
2024-06-01 22:14:11 +02:00
phobos2077
ca5012b227
add gett_interface_id, fix crash in interface_draw, add doc for get_window_under_mouse
2024-06-01 22:05:07 +02:00
phobos2077
c610499c29
Fix assert fail when calling sfall_func7+
2024-06-01 20:28:27 +02:00
phobos2077
6b8613a91f
Fix ExpandBarter and DIALOG_SCRN_BACKGROUND conflict ( closes #544 )
2024-06-01 20:27:57 +02:00
phobos2077
ecb6dd2b78
Fallback to english my individual message in MSG files ( closes #542 )
2024-05-31 19:34:32 +02:00
phobos2077
002dfa61cb
Fix NPCAutoLevel and set_npc_level opcode
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- Now properly doesn't shift first level up too early and doesn't set "early" flag
- Fixed using set_npc_level without disabling engine leveling logic
- Renamed to PartyMemberNoEarlyLevelUpPatch to match behavior
2024-05-31 17:28:16 +02:00