Add args to ENCOUNTER hook to determine which encounter is being loaded, not just map ID

This commit is contained in:
phobos2077
2024-05-31 00:53:17 +02:00
parent 0ba74de616
commit f9faa73b9c
6 changed files with 48 additions and 5 deletions
@@ -516,6 +516,11 @@
#define CRITICAL_VALUE_FAIL_MSG (6) // This is shown instead of Message if the stat check fails.
#define DIFFICULTY_EASY (0)
#define DIFFICULTY_NORMAL (1)
#define DIFFICULTY_HARD (2)
/* Playback mode defines for the soundplay function */
#define soundraw (0x80000000) // sfall flag
#define Stereo8bit (soundstereo)