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Added displaying the NPC's addictions in the character screen when controlled by the player (from Mr.Stalin)
Added "npc_engine_level_up" script function. Moved the code of set_map_time_multi to Worldmap handler, and NPCAutoLevel to PartyControl module. Removed validate_test example function from release builds.
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@@ -569,6 +569,10 @@ Some utility/math functions are available:
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> void sfall_func0("art_cache_clear")
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- clears the cache of FRM image files loaded into memory
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> void sfall_func1("npc_engine_level_up", bool toggle)
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- enables/disables the engine function that increases the level of party members in the player leveling process
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- if the engine function is disabled, the process of leveling up party members should be performed by script functions
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------------------------
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------ MORE INFO -------
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------------------------
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