Added displaying the NPC's addictions in the character screen when controlled by the player (from Mr.Stalin)

Added "npc_engine_level_up" script function.
Moved the code of set_map_time_multi to Worldmap handler, and NPCAutoLevel to PartyControl module.
Removed validate_test example function from release builds.
This commit is contained in:
NovaRain
2019-02-27 12:06:06 +08:00
parent aa36d54b27
commit f84578e84b
17 changed files with 177 additions and 109 deletions
@@ -569,6 +569,10 @@ Some utility/math functions are available:
> void sfall_func0("art_cache_clear")
- clears the cache of FRM image files loaded into memory
> void sfall_func1("npc_engine_level_up", bool toggle)
- enables/disables the engine function that increases the level of party members in the player leveling process
- if the engine function is disabled, the process of leveling up party members should be performed by script functions
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