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Added "create_win" script function and InterfaceDontMoveOnTop option (from Mr.Stalin)
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@@ -223,6 +223,8 @@
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#define attack_is_aimed sfall_func0("attack_is_aimed")
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#define car_gas_amount sfall_func0("car_gas_amount")
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#define create_win(winName, x, y, w, h) sfall_func5("create_win", winName, x, y, w, h)
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#define create_win_flag(winName, x, y, w, h, flag) sfall_func6("create_win", winName, x, y, w, h, flag)
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#define critter_inven_obj2(obj, type) sfall_func2("critter_inven_obj2", obj, type)
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#define dialog_message(text) sfall_func1("dialog_message", text)
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#define display_stats sfall_func0("display_stats")
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