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Fixed typo in the previous commit.
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@@ -442,7 +442,7 @@ Some utility/math functions are available:
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> void sfall_func5("create_win", string winName, int x, int y, int width, int height)
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> void sfall_func6("create_win", string winName, int x, int y, int width, int height, int flags)
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- works just like vanilla CreateWin function, but creates a window with MoveOnTop flag if flags argument is not specified, and allows to set additional flags for the created window
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- works just like vanilla CreateWin function, but creates a window with MoveOnTop flag if the flags argument is not specified, and allows to set additional flags for the created window
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- MoveOnTop flag allows the created window to be placed on top of the game interface
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------------------------
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@@ -280,7 +280,7 @@ static void fs_seek2() {
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int id = idArg.asInt(), pos = posArg.asInt();
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FSseek(id, pos);
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} else {
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FSOpcodeInvalidArgs("fs_pos()");
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FSOpcodeInvalidArgs("fs_seek()");
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}
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}
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