Fixed a rounding error in Glovz's damage formula

Minor edit to gl_partycontrol script.
Updated Russian and Germen translations.
This commit is contained in:
NovaRain
2021-10-15 10:06:02 +08:00
parent b475bf91fb
commit f48fce3274
7 changed files with 67 additions and 32 deletions
Binary file not shown.
+3 -1
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@@ -172,7 +172,7 @@ procedure start begin
if (controlMode > 0) then begin
displayName := GetConfig("CombatControl", "DisplayName", 0);
if displayName then begin
if (displayName) then begin
variable nameTag := add_iface_tag;
debug_msg("NPC control - added new box: " + nameTag);
if (nameTag <= 0) then begin // box added?
@@ -199,6 +199,8 @@ procedure start begin
register_hook_proc(HOOK_GAMEMODECHANGE, GameModeChange_Handler);
register_hook_proc(HOOK_INVENTORYMOVE, InventoryMove_Handler);
register_hook_proc(HOOK_INVENWIELD, InvenWield_Handler);
end else begin
exit;
end
end
end