Moved sfall-mod.ini into mods\ folder

Packed item highlighting and NPC combat control mods into sfall.dat.
This commit is contained in:
NovaRain
2023-07-02 20:40:35 +08:00
parent 0926ace899
commit f42b232e19
10 changed files with 14 additions and 7 deletions
+4 -4
View File
@@ -185,10 +185,10 @@
// visibility
#define self_visible obj_is_visible_flag(self_obj)
#define set_obj_invisible(cr) set_obj_visibility(cr,1)
#define set_obj_visible(cr) set_obj_visibility(cr,0)
#define set_self_invisible set_obj_visibility(self_obj, true)
#define set_self_visible set_obj_visibility(self_obj, false)
#define set_obj_invisible(cr) set_obj_visibility(cr,true)
#define set_obj_visible(cr) set_obj_visibility(cr,false)
#define set_self_invisible set_obj_visibility(self_obj,true)
#define set_self_visible set_obj_visibility(self_obj,false)
#define is_visible(cr) has_trait(TRAIT_OBJECT,cr,OBJECT_VISIBILITY) // aka obj_is_visible_flag(x)
#define self_cur_hits (get_critter_stat(self_obj,STAT_current_hp))