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Moved sfall-mod.ini into mods\ folder
Packed item highlighting and NPC combat control mods into sfall.dat.
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@@ -185,10 +185,10 @@
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// visibility
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#define self_visible obj_is_visible_flag(self_obj)
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#define set_obj_invisible(cr) set_obj_visibility(cr,1)
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#define set_obj_visible(cr) set_obj_visibility(cr,0)
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#define set_self_invisible set_obj_visibility(self_obj, true)
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#define set_self_visible set_obj_visibility(self_obj, false)
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#define set_obj_invisible(cr) set_obj_visibility(cr,true)
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#define set_obj_visible(cr) set_obj_visibility(cr,false)
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#define set_self_invisible set_obj_visibility(self_obj,true)
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#define set_self_visible set_obj_visibility(self_obj,false)
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#define is_visible(cr) has_trait(TRAIT_OBJECT,cr,OBJECT_VISIBILITY) // aka obj_is_visible_flag(x)
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#define self_cur_hits (get_critter_stat(self_obj,STAT_current_hp))
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