From f3bbfbfa28528d0ba6eacd55def4e84b2014ced5 Mon Sep 17 00:00:00 2001 From: NovaRain Date: Mon, 8 May 2023 17:30:09 +0800 Subject: [PATCH] Sync header changes with develop branch --- artifacts/scripting/headers/lib.inven.h | 1 + artifacts/scripting/headers/sfall.h | 1 + 2 files changed, 2 insertions(+) diff --git a/artifacts/scripting/headers/lib.inven.h b/artifacts/scripting/headers/lib.inven.h index f010a16f..8d66ff09 100644 --- a/artifacts/scripting/headers/lib.inven.h +++ b/artifacts/scripting/headers/lib.inven.h @@ -3,6 +3,7 @@ #define LIB_INVEN_H #include "define_lite.h" +#define PID_BOTTLE_CAPS (41) /** Inventory contents as temp array to be used in foreach diff --git a/artifacts/scripting/headers/sfall.h b/artifacts/scripting/headers/sfall.h index 75fd0d32..ec1b97a4 100644 --- a/artifacts/scripting/headers/sfall.h +++ b/artifacts/scripting/headers/sfall.h @@ -3,6 +3,7 @@ // Recognised modes for set_shader_mode and get_game_mode #define WORLDMAP (0x1) +#define LOCALMAP (0x2) //No point hooking this: would always be 1 at any point at which scripts are running #define DIALOG (0x4) #define ESCMENU (0x8) #define SAVEGAME (0x10)