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Added "get_inven_ap_cost" script function
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@@ -525,6 +525,9 @@ Some utility/math functions are available:
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> void sfall_func1("add_trait", int traitId)
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- adds the specified trait to the player
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> int sfall_func0("get_inven_ap_cost")
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- returns the current AP cost to access the inventory in combat
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------------------------
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------ MORE INFO -------
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------------------------
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