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Greatly increased compilation speed using precompiled header (from 4.0 development branch)
Changed SkipSizeCheck and ExtraCRC to not require enabling sfall debugging mode.
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-1
@@ -456,7 +456,7 @@ BoostScriptDialogLimit=0
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;DerivedStats=Stats.ini
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;These options modify the checks to see if a critter can carry an additional item, changing which items are counted towards the weight limit and adding an additional size check
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;Set the mode to 0 to disable the size check, 1 to apply to pc only, 2 to apply to the pc and party members, or 3 to apply to all critters
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;Set the mode to 0 to disable the size check, 1 to apply to the PC only, 2 to apply to the PC and party members, or 3 to apply to all critters
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;Only the PC uses CritterInvSizeLimit. Other critters will use the extra unused stat (STAT_unused = 10)
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;Add 4 to the mode to limit the weight check to used items only
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CritterInvSizeLimitMode=0
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@@ -609,10 +609,12 @@ DebugMode=0
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SkipCompatModeCheck=0
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;Set to 1 to skip the executable file size check
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;Does not require enabling sfall debugging mode
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SkipSizeCheck=0
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;If you're testing changes to the Fallout exe, you can override the CRC that sfall looks for here
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;You can use several hex values, separated by commas
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;Does not require enabling sfall debugging mode
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;ExtraCRC=0x00000000,0x00000000
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;Set to 1 to stop Fallout from deleting non readonly protos at startup
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