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Fixed the return value of play_sfall_sound function
* before it returned a raw pointer instead of the ID number of the played sound.
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@@ -296,8 +296,8 @@
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0x8228 - int get_attack_type
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0x822b - int play_sfall_sound(string file, int loop)
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0x822c - void stop_sfall_sound(int ptr)
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0x822b - int play_sfall_sound(string file, bool loop)
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0x822c - void stop_sfall_sound(int id)
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0x8235 - array string_split(string string, string split)
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0x8237 - int atoi(string string)
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